Name of Server as Shown on the Client Server List
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12d ago · 141.11.1.195:28015
Abstract
We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 141.11.1.195:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,899 of all servers, the top 60%. It last wiped 17d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 12 Oct, 16:0216d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 141.11.1.195:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 18:06 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average | 313/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 319/325 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 28/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 31/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 47/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average | 161/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Name of Server as Shown on the Client Server List have?
A region is not published by Name of Server as Shown on the Client Server List. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 141.11.1.195:28015.
A.2How reliable is Name of Server as Shown on the Client Server List, and is it currently online?
Right now, Name of Server as Shown on the Client Server List is offline, and the last time it was seen was 12 days 16 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 11 October 2026 by Rust Statistics.
A.3What is the Rust version for Name of Server as Shown on the Client Server List?
Rust network protocol 2634 and build 167781 is the version that Name of Server as Shown on the Client Server List runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 17 days 15 hours have passed since the current world was generated.
A.5How would you describe wipe day on Name of Server as Shown on the Client Server List?
Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6What is the rank of Name of Server as Shown on the Client Server List among Rust servers?
The seven-day player-hours ranking puts Name of Server as Shown on the Client Server List at #12,899, within the top 60% of ranked servers.
A.7What is the population level of Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not online now; 12 days 16 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on Name of Server as Shown on the Client Server List be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Name of Server as Shown on the Client Server List: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Name of Server as Shown on the Client Server List operate?
The name of Name of Server as Shown on the Client Server List states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
Connection
A.11How do you connect to Name of Server as Shown on the Client Server List?
Enter client.connect 141.11.1.195:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.