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ZZ-TEST-rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 25d ago · 141.227.170.83:32176

Abstract

We describe the public Rust server ZZ-TEST-rust, reached at 141.227.170.83:32176. It is offline at the last check, against a seven-day mean of 01. It ranks #16,000 of all servers, the top 70%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/240% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,000top 70%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ZZ-TEST-rust
Figure 4: The map: Procedural Map, size 2000, seed 1500. Open on RustMaps.
Table 3: The server's published settings.
Address141.227.170.83:32176
Region–
Max players24
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 19:16 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size2000
Seed1500

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is ZZ-TEST-rust based?

No region is published by ZZ-TEST-rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 141.227.170.83:32176 is its address.

A.2What is the reliability of ZZ-TEST-rust, and is it online?

ZZ-TEST-rust is currently offline, with the last sighting 25 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 2 October 2026.

A.3What version of Rust is run on ZZ-TEST-rust?

ZZ-TEST-rust is running Rust network protocol 2634 and build 166586 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on ZZ-TEST-rust?

Too few wipes by ZZ-TEST-rust have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 26 days.

Player count

A.5What is the rank of ZZ-TEST-rust among Rust servers?

Ranked by player hours across seven days, ZZ-TEST-rust holds #16,000, in the top 70% of all ranked servers.

A.6At what level does ZZ-TEST-rust operate in terms of players?

The last recorded sighting of ZZ-TEST-rust was 25 days 5 hours ago; it is offline now.

Tags and filters

A.7What is the meaning of the tags on ZZ-TEST-rust?

Tags from ZZ-TEST-rust, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp24 (Max players): It offers 24 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can ZZ-TEST-rust be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ZZ-TEST-rust: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on ZZ-TEST-rust?

Its name carries no gather rate for ZZ-TEST-rust. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10What is the map for ZZ-TEST-rust?

The game generates ZZ-TEST-rust's procedural map at size 2,000, from seed 1500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.11What steps are required to join ZZ-TEST-rust?

Press F1 inside Rust to open the console and enter client.connect 141.227.170.83:32176. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp24,ptrak,$r?,v2634,gmrust,cs166586,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp24Max players. It offers 24 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166586Build. The game build is 166586.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.