Tajikistan Simulator
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11d ago · 141.8.8.172:28015
Abstract
We describe the public Rust server Tajikistan Simulator, reached at 141.8.8.172:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,280 of all servers, the top 70%. It last wiped 11d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 141.8.8.172:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 15:17 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average | 468/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 280/400 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average | 40/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 34/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 84/150 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 104/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Tajikistan Simulator based?
A region is not published by Tajikistan Simulator. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 141.8.8.172:28015.
A.2What is the reliability of Tajikistan Simulator, and is it online?
Right now, Tajikistan Simulator is offline, and the last time it was seen was 11 days 2 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 17 October 2026.
A.3What is the Rust version for Tajikistan Simulator?
Tajikistan Simulator is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does Tajikistan Simulator wipe?
Too few wipes by Tajikistan Simulator have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 11 days 6 hours.
Population
A.5What position does Tajikistan Simulator occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Tajikistan Simulator at #15,280, within the top 70% of ranked servers.
A.6At what level does Tajikistan Simulator operate in terms of players?
At this moment Tajikistan Simulator is offline, having last been seen 11 days 2 hours ago.
Tags, lists
A.7How should the tags on Tajikistan Simulator be interpreted?
Tags from Tajikistan Simulator, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Tajikistan Simulator be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Tajikistan Simulator: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.9Under what rules and settings does Tajikistan Simulator operate?
The name of Tajikistan Simulator states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is inactive: the anti-cheat from Valve is off.
A.10On which map does Tajikistan Simulator take place?
On Tajikistan Simulator the terrain is procedural, built by the game itself.
How to join
A.11What steps are required to join Tajikistan Simulator?
Press F1 inside Rust to open the console and enter client.connect 141.8.8.172:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.