Rust lifecycle test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 141.94.64.178:48015
Abstract
We describe the public Rust server Rust lifecycle test, reached at 141.94.64.178:48015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,419 of all servers, the top 69%. It last wiped 2d ago; the next wipe is expected Monday 2 November, 04:09 UTC, every Monday at 04:09 UTC.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Monday 2 November, 04:09 UTC, in 4d 22h. Every Monday at 04:09 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Mon 2 Nov, 04:09 | 4d 22h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 13h | force wipefw |
| Mon 9 Nov, 04:09 | 11d 22h | its own schedule |
| Mon 16 Nov, 04:09 | 18d 22h | its own schedule |
| Mon 23 Nov, 04:09 | 25d 22h | its own schedule |
| Mon 30 Nov, 04:09 | 32d 22h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 13h | force wipefw |
| Mon 7 Dec, 04:09 | 39d 22h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 04:092d ago | 0 | – | running | 0 |
| Mon 19 Oct, 04:089d ago | 0 | – | 7 d | 0 |
| Mon 12 Oct, 04:1316d ago | 0 | – | 7 d | 0 |
| Mon 5 Oct, 04:0823d ago | 0 | – | 7 d | 0 |
| Mon 28 Sep, 04:1030d ago | 0 | – | 7 d | 0 |
| Mon 21 Sep, 04:0537d ago | 0 | – | 7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 141.94.64.178:48015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 04:09 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average | 248/275 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average | 21/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average | 16/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 170/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 64/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 37/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Rust lifecycle test have?
There is no region published for Rust lifecycle test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 141.94.64.178:48015.
A.2What is the reliability of Rust lifecycle test, and is it online?
Rust lifecycle test is currently offline, with the last sighting 2 days 1 hours ago. The server was up 1% of the time over the last 7 full days, 1 of 168 hours. It was first observed on 14 September 2026 by Rust Statistics.
A.3What version of Rust is run on Rust lifecycle test?
The version of Rust on Rust lifecycle test is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does Rust lifecycle test wipe?
Wipes at Rust lifecycle test occur every Monday at 04:09 UTC. The server is due to wipe on Monday 2 November at 04:09 UTC. The current world has been running for 2 days 1 hours.
A.5What happens on Rust lifecycle test when wipe day arrives?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What is the rank of Rust lifecycle test among Rust servers?
The seven-day player-hours ranking puts Rust lifecycle test at #15,419, within the top 69% of ranked servers.
A.7At what level does Rust lifecycle test operate in terms of players?
At this moment Rust lifecycle test is offline, having last been seen 2 days 1 hours ago. The mean population for the last seven days is 0.
Tags and filters
A.8How should the tags on Rust lifecycle test be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Rust lifecycle test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Rust lifecycle test be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Rust lifecycle test fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.10Which settings and rules are in force on Rust lifecycle test?
No gather rate appears in the name of Rust lifecycle test. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for Rust lifecycle test?
A procedural map, generated by the game, is what Rust lifecycle test runs.
Connection
A.12What is the process for joining Rust lifecycle test?
Press F1 inside Rust to open the console and enter client.connect 141.94.64.178:48015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp8 | Max players. 8 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.