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MPH private

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 35d ago · 141.98.255.140:28015

Abstract

We describe the public Rust server MPH private, reached at 141.98.255.140:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,443 of all servers, the top 67%. It last wiped 43d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,443top 67%
Last wipe43d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address141.98.255.140:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe15 Sep 2026, 10:48 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average674/725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432/475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average52/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average228/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average135/175

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of MPH private?

No region is published by MPH private. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 141.98.255.140:28015 is its address.

A.2What is the online status and reliability of MPH private?

Right now, MPH private is offline, and the last time it was seen was 35 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 17 September 2026 by Rust Statistics.

A.3What is the Rust version for MPH private?

Rust network protocol 2633 and build 164530 is the version that MPH private runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does MPH private wipe?

There are not yet enough recorded wipes for MPH private to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 43 days 2 hours have passed since the current world was generated.

Player count

A.5What is the rank of MPH private among Rust servers?

The seven-day player-hours ranking puts MPH private at #15,443, within the top 67% of ranked servers.

A.6At what level does MPH private operate in terms of players?

At this moment MPH private is offline, having last been seen 35 days 18 hours ago.

Tags and filters

A.7How should the tags on MPH private be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which MPH private publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can MPH private be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that MPH private fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern MPH private?

Its name carries no gather rate for MPH private. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on MPH private?

The game generates the map on MPH private; that format is procedural.

How to join

A.11How do you connect to MPH private?

Enter client.connect 141.98.255.140:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. 1 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. The game build is 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.