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dill.moe

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 142.126.20.208:28015

Abstract

We describe the public Rust server dill.moe, reached at 142.126.20.208:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,460 of all servers, the top 71%. It last wiped 38d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,460top 71%
Last wipe38d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of dill.moe
Figure 4: The map: Procedural Map, size 4500, seed 1337. Open on RustMaps.
Table 3: The server's published settings.
Address142.126.20.208:28015
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe21 Sep 2026, 17:01 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average315/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average430/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average958/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average988/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is dill.moe based?

A region is not published by dill.moe. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 142.126.20.208:28015.

A.2What is the online status and reliability of dill.moe?

Right now, dill.moe is offline, and the last time it was seen was 36 days 3 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 23 September 2026.

A.3What version of Rust is run on dill.moe?

dill.moe is running Rust network protocol 2633 and build 165217 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does dill.moe follow for wipes?

Too few wipes by dill.moe have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 38 days 2 hours.

Population

A.5How does dill.moe compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts dill.moe at #15,460, within the top 71% of ranked servers.

A.6What is the population level of dill.moe?

At this moment dill.moe is offline, having last been seen 36 days 3 hours ago.

Tags and filters

A.7What do the tags associated with dill.moe signify?

Tags from dill.moe, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): The slot count is 200; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can dill.moe be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that dill.moe fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern dill.moe?

No gather rate appears in the name of dill.moe. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on dill.moe?

Generated by the game from seed 1337, the procedural map on dill.moe measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.11What steps are required to join dill.moe?

Press F1 inside Rust to open the console and enter client.connect 142.126.20.208:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp200Max players. The slot count is 200.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. The game build is 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.