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My ChipHead Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 142.132.156.174:28038

Abstract

We describe the public Rust server My ChipHead Server, reached at 142.132.156.174:28038. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,310 of all servers, the top 69%. It last wiped 10d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,310top 69%
Last wipe10d agomonthly schedule
Next wipe37d 0hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123416:0022:0003:0007:0012:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040016:0022:0003:0007:0012:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of My ChipHead Server
Figure 4: The map: Procedural Map, size 3000, seed 55836. Open on RustMaps.
Table 3: The server's published settings.
Address142.132.156.174:28038
Region–
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe19 Oct 2026, 14:30 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size3000
Seed55836

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2], live vanilla server list [3] and Rust wipe forecast [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average439/475
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average259/300
[EU East] Facepunch 4EU · groups of 8+ · monthly · 163 on average140/350
[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average197/400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average84/200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 125 on average95/125

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does My ChipHead Server run?

Its average server fps over the last 48 hours was 219, with a minimum of 192. The highest number of entities it carried was 46,706, comprising buildings, deployables and all other objects. Memory use peaked at 1,860 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of My ChipHead Server?

No region is published by My ChipHead Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 142.132.156.174:28038.

A.3How reliable is My ChipHead Server, and is it currently online?

At the present moment, My ChipHead Server is online. Based on the uptime it reports, the last restart occurred about 25 hours ago. The server was up 4% of the time over the last 7 full days, 7 of 168 hours. Its first appearance in Rust Statistics's records is 19 October 2026.

A.4What is the Rust version for My ChipHead Server?

The version of Rust on My ChipHead Server is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does My ChipHead Server follow for wipes?

The next wipe for My ChipHead Server is an estimate based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 10 days 4 hours. The tags show that the server wipes monthly.

Population

A.6How does My ChipHead Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts My ChipHead Server at #15,310, within the top 69% of ranked servers.

A.7What is the population level of My ChipHead Server?

At this moment 0 players are on My ChipHead Server, which has 40 slots in total. The mean population for the last seven days is 0.

Tags, lists

A.8How should the tags on My ChipHead Server be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered: these are the tags My ChipHead Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can My ChipHead Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My ChipHead Server: Rust community servers, measured and Vanilla Rust servers. You will find it on the server list filtered by: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and map

A.10Under what rules and settings does My ChipHead Server operate?

No gather rate appears in the name of My ChipHead Server. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.

A.11On which map does My ChipHead Server take place?

Generated by the game from seed 55836, the procedural map on My ChipHead Server measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12How do you connect to My ChipHead Server?

Press F1 inside Rust to open the console and enter client.connect 142.132.156.174:28038. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://chiphead.tech.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. The slot count is 40.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.