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Joe's Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 25d ago · 143.105.1.231:28015

Abstract

We describe the public Rust server Joe's Server, reached at 143.105.1.231:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,990 of all servers, the top 71%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,990top 71%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address143.105.1.231:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:22 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average411/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average336/350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average44/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average140/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Joe's Server based?

There is no region published for Joe's Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 143.105.1.231:28015 is its address.

A.2What is the reliability of Joe's Server, and is it online?

Right now, Joe's Server is offline, and the last time it was seen was 25 days 8 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 3 October 2026.

A.3What version of Rust is run on Joe's Server?

Rust network protocol 2634 and build 166652 is the version that Joe's Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Joe's Server?

The record of Joe's Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 27 days 11 hours have passed since the current world was generated.

Player count

A.5How does Joe's Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Joe's Server holds #15,990, in the top 71% of all ranked servers.

A.6At what level does Joe's Server operate in terms of players?

Joe's Server is not online now; 25 days 8 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on Joe's Server?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): It offers 500 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which Joe's Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Joe's Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Joe's Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on Joe's Server?

The name of Joe's Server states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10What is the map for Joe's Server?

The game generates the map on Joe's Server; that format is procedural.

Connection

A.11What steps are required to join Joe's Server?

Enter client.connect 143.105.1.231:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp500Max players. It offers 500 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.