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Fe203

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 144.126.153.200:30400

Abstract

We describe the public Rust server Fe203, reached at 144.126.153.200:30400. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,276 of all servers, the top 69%. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,276top 69%
Last wipe25d agomonthly schedule
Next wipe36d 20hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0017:0002:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608023:0008:0017:0002:0011:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 20hforce wipefw
Thu 3 Dec, 19:0034d 20hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 08:0525d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Fe203
Figure 5: The map: Procedural Map, size 3000, seed 2147483647. Open on RustMaps.
Table 5: The server's published settings.
Address144.126.153.200:30400
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Oct 2026, 08:05 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], unmodded rust server list [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average244/300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average158/200
[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average134/400
[EU East] Facepunch 4EU · groups of 8+ · monthly · 160 on average104/350
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 125 on average101/200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average78/125

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Fe203 smooth?

Its average server fps over the last 48 hours was 60, with a minimum of 60. Its entity count reached a maximum of 50,325, including buildings, deployables and all other world objects. Its highest memory usage was 1,736 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Fe203 based?

A region is not published by Fe203. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 144.126.153.200:30400 is its address.

A.3What is the reliability of Fe203, and is it online?

Fe203 is online at this time. It last restarted around 11 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Fe203?

Rust network protocol 2635 and build 168909 is the version that Fe203 runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does Fe203 follow for wipes?

The only wipe for Fe203 is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 25 days 14 hours. According to its tags, wipes happen once a month.

A.6What characterises wipe day on Fe203?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7How does Fe203 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Fe203 holds #15,276, in the top 69% of all ranked servers.

A.8At what level does Fe203 operate in terms of players?

On Fe203, 0 of the 50 slots are occupied at present. The seven-day average for this server is 0 players.

Tags and filters

A.9What is the meaning of the tags on Fe203?

Tags from Fe203, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Fe203 be found among the Rust Statistics lists and filters?

Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that Fe203 fits. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11Under what rules and settings does Fe203 operate?

Its name carries no gather rate for Fe203. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for Fe203?

Generated by the game from seed 2147483647, the procedural map on Fe203 measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining Fe203?

Enter client.connect 144.126.153.200:30400 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.