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Chill Island

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 144.31.220.57:28015

Abstract

We describe the public Rust server Chill Island, reached at 144.31.220.57:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 80d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,339top 69%
Last wipe80d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep29 Sep3 Oct8 Oct12 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address144.31.220.57:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe9 Aug 2026, 12:15 UTC
Hostname–
First seen14 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average229/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average131/225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average18/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average20/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average68/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Chill Island have?

No region is published by Chill Island. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 144.31.220.57:28015.

A.2How reliable is Chill Island, and is it currently online?

Right now, Chill Island is offline, and the last time it was seen was 3 days 18 hours ago. Its uptime over the last full days (7 days) was 1%, with 1 of 168 hours online. The first record of it by Rust Statistics dates to 14 September 2026.

A.3What version of Rust is run on Chill Island?

Chill Island is running Rust network protocol 2634 and build 166652 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Chill Island?

There are not yet enough recorded wipes for Chill Island to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 80 days 19 hours ago.

Population

A.5How does Chill Island compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Chill Island holds #15,339, in the top 69% of all ranked servers.

A.6At what level does Chill Island operate in terms of players?

At this moment Chill Island is offline, having last been seen 3 days 18 hours ago. The seven-day average for this server is 0 players.

Tags and filters

A.7What do the tags associated with Chill Island signify?

Tags from Chill Island, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Chill Island be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Chill Island fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Chill Island operate?

Its name carries no gather rate for Chill Island. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on Chill Island?

The game generates the map on Chill Island; that format is procedural.

Connection

A.11What steps are required to join Chill Island?

Enter client.connect 144.31.220.57:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp20Max players. The slot count is 20.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. This server runs game build 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.