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Rust @ rust.localdomain

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 44d ago · 144.6.128.104:28015

Abstract

We describe the public Rust server Rust @ rust.localdomain, reached at 144.6.128.104:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,121 of all servers. It last wiped 48d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,121no region published
Last wipe48d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address144.6.128.104:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe10 Sep 2026, 06:18 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average410/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average249/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average43/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average73/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average90/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Rust @ rust.localdomain based?

A region is not published by Rust @ rust.localdomain. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 144.6.128.104:28015.

A.2What is the online status and reliability of Rust @ rust.localdomain?

Rust @ rust.localdomain is currently offline, with the last sighting 44 days 19 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on Rust @ rust.localdomain?

The version of Rust on Rust @ rust.localdomain is network protocol 2633 and build 163794, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Rust @ rust.localdomain?

There are not yet enough recorded wipes for Rust @ rust.localdomain to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 48 days 16 hours have passed since the current world was generated.

Population

A.5What position does Rust @ rust.localdomain occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Rust @ rust.localdomain holds #15,121, in the top – of all ranked servers.

A.6At what level does Rust @ rust.localdomain operate in terms of players?

At this moment Rust @ rust.localdomain is offline, having last been seen 44 days 19 hours ago.

Tags, lists

A.7How should the tags on Rust @ rust.localdomain be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags Rust @ rust.localdomain publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Rust @ rust.localdomain be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust @ rust.localdomain fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Rust @ rust.localdomain?

No gather rate appears in the name of Rust @ rust.localdomain. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does Rust @ rust.localdomain take place?

On Rust @ rust.localdomain the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join Rust @ rust.localdomain?

Enter client.connect 144.6.128.104:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. This server runs game build 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.