Roadsys Server2
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12h ago · 144.6.42.12:28015
Abstract
We describe the public Rust server Roadsys Server2, reached at 144.6.42.12:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #4,764 of all servers, the top 21%. It last wiped 11d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 10 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 17 Oct, 01:3911d ago | 1 | – | running | 1 |
| Fri 2 Oct, 08:3726d ago | 1 | held half | 14.7 d | 1 |
| Sat 26 Sep, 23:5231d ago | 1 | held half | 5.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 144.6.42.12:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 01:39 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 321/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 199/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average | 36/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average | 23/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 53/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 69/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Roadsys Server2?
No region is published by Roadsys Server2. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 144.6.42.12:28015 is its address.
A.2What is the online status and reliability of Roadsys Server2?
Right now, Roadsys Server2 is offline, and the last time it was seen was 12 hours ago. Of the 168 hours in the last 7 full days, 65 were served, an availability of 39%. The first record of it by Rust Statistics dates to 26 September 2026.
A.3What is the Rust version for Roadsys Server2?
Roadsys Server2 is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does Roadsys Server2 wipe?
Prediction of the next wipe is impossible for Roadsys Server2, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 11 days 22 hours ago.
A.5How would you describe wipe day on Roadsys Server2?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Player count
A.6How does Roadsys Server2 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Roadsys Server2 at #4,764, within the top 21% of ranked servers.
A.7How would you characterise the player activity on Roadsys Server2?
Roadsys Server2 is not online now; 12 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 1. Averaging 1 players, 09:00 UTC was the busiest hour of the past 48.
Tags, lists
A.8How should the tags on Roadsys Server2 be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Roadsys Server2 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Roadsys Server2 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Roadsys Server2: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Under what rules and settings does Roadsys Server2 operate?
No gather rate appears in the name of Roadsys Server2. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11On which map does Roadsys Server2 take place?
On Roadsys Server2 the terrain is procedural, built by the game itself.
Connection
A.12What is the process for joining Roadsys Server2?
Enter client.connect 144.6.42.12:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp500 | Max players. The slot count is 500. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.