Rust StatisticsWorking papers on every public Rust server · 40,309 players now

test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 25d ago · 145.224.83.228:20000

Abstract

We describe the public Rust server test, reached at 145.224.83.228:20000. It is offline at the last check, against a seven-day mean of 01. It ranks #13,922 of all servers, the top 61%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,922top 61%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address145.224.83.228:20000
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 17:58 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average258/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200/225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average23/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average22/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average94/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is test based?

A region is not published by test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 145.224.83.228:20000 is its address.

A.2What is the reliability of test, and is it online?

Right now, test is offline, and the last time it was seen was 25 days 12 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 3 October 2026 by Rust Statistics.

A.3What is the Rust version for test?

The version of Rust on test is network protocol 2634 and build 166652, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on test?

There are not yet enough recorded wipes for test to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 13 hours.

Player count

A.5What position does test occupy in the ranking of Rust servers?

Ranked by player hours across seven days, test holds #13,922, in the top 61% of all ranked servers.

A.6How would you characterise the player activity on test?

test is not online now; 25 days 12 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on test be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can test be found among the Rust Statistics lists and filters?

The Rust Statistics lists that test fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern test?

No gather rate appears in the name of test. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.

A.10On which map does test take place?

On test the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to test?

Enter client.connect 145.224.83.228:20000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.