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TEST 2000

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 145.239.11.159:28025

Abstract

We describe the public Rust server TEST 2000, reached at 145.239.11.159:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #16,840 of all servers, the top 70%. It last wiped 29d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,840top 70%
Last wipe29d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address145.239.11.159:28025
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 08:07 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average405/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average284/325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average35/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average26/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average65/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TEST 2000?

A region is not published by TEST 2000. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 145.239.11.159:28025.

A.2What is the reliability of TEST 2000, and is it online?

At the present moment, TEST 2000 is offline; it was last seen 28 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 29 September 2026.

A.3What version of Rust is run on TEST 2000?

The version of Rust on TEST 2000 is network protocol 2633 and build 165217, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on TEST 2000?

There are not yet enough recorded wipes for TEST 2000 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 29 days 1 hours.

Player count

A.5How does TEST 2000 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, TEST 2000 holds #16,840, in the top 70% of all ranked servers.

A.6What is the population level of TEST 2000?

At this moment TEST 2000 is offline, having last been seen 28 days 4 hours ago.

Tags, lists

A.7What is the meaning of the tags on TEST 2000?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which TEST 2000 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can TEST 2000 be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that TEST 2000 fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on TEST 2000?

No gather rate appears in the name of TEST 2000. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on TEST 2000?

On TEST 2000 the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining TEST 2000?

Press F1 inside Rust to open the console and enter client.connect 145.239.11.159:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. This server runs game build 165217.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.