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Procedural Map

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 41d ago · 145.255.157.199:28015

Abstract

We describe the public Rust server Procedural Map, reached at 145.255.157.199:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,509 of all servers. It last wiped 54d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,509no region published
Last wipe54d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address145.255.157.199:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 19:54 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average595/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364/400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average37/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average46/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average164/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average80/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Procedural Map?

There is no region published for Procedural Map. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 145.255.157.199:28015.

A.2What is the reliability of Procedural Map, and is it online?

Procedural Map is currently offline, with the last sighting 41 days 14 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Procedural Map?

Rust network protocol 2633 and build 162929 is the version that Procedural Map runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Procedural Map?

The record of Procedural Map's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 54 days 14 hours.

Population

A.5How does Procedural Map compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Procedural Map holds #15,509, in the top – of all ranked servers.

A.6What is the population level of Procedural Map?

Procedural Map is not online now; 41 days 14 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with Procedural Map signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): It offers 500 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which Procedural Map publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Procedural Map be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Procedural Map fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Procedural Map operate?

No gather rate appears in the name of Procedural Map. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on Procedural Map?

A procedural map, generated by the game, is what Procedural Map runs.

Connection

A.11What is the process for joining Procedural Map?

Press F1 inside Rust to open the console and enter client.connect 145.255.157.199:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. It offers 500 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs162929Build. This server runs game build 162929.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.