gameserver.cals-tech.net
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 145.40.189.174:28015
Abstract
We describe the public Rust server gameserver.cals-tech.net, reached at 145.40.189.174:28015. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4.4 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 20:4425d ago | 1 | – | running | 0 |
| Tue 29 Sep, 12:0230d ago | 1 | halved by day 1 | 4.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 145.40.189.174:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 20:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 404/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 458/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 971/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 59/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 987/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 27/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of gameserver.cals-tech.net?
A region is not published by gameserver.cals-tech.net. Rust Statistics does not look up the machine's location; it shows where the server says it is. 145.40.189.174:28015 is its address.
A.2What is the reliability of gameserver.cals-tech.net, and is it online?
gameserver.cals-tech.net is currently online. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.3What is the Rust version for gameserver.cals-tech.net?
gameserver.cals-tech.net is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on gameserver.cals-tech.net?
Too few wipes by gameserver.cals-tech.net have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 25 days 19 hours have passed since the current world was generated.
A.5How would you describe wipe day on gameserver.cals-tech.net?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.
Population
A.6How does gameserver.cals-tech.net compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts gameserver.cals-tech.net at #15,341, within the top 69% of ranked servers.
A.7What is the population level of gameserver.cals-tech.net?
At this moment 0 players are on gameserver.cals-tech.net, which has 10 slots in total. The seven-day average for this server is 0 players.
Tags, lists
A.8What is the meaning of the tags on gameserver.cals-tech.net?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which gameserver.cals-tech.net publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can gameserver.cals-tech.net be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that gameserver.cals-tech.net fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern gameserver.cals-tech.net?
No gather rate appears in the name of gameserver.cals-tech.net. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.
A.11What is the map for gameserver.cals-tech.net?
On gameserver.cals-tech.net the terrain is procedural, built by the game itself.
How to join
A.12What steps are required to join gameserver.cals-tech.net?
Enter client.connect 145.40.189.174:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.