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4Netplayers Rust Ritterhuder-Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 146.0.46.152:28015

Abstract

We describe the public Rust server 4Netplayers Rust Ritterhuder-Server, reached at 146.0.46.152:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,400 of all servers, the top 69%. It last wiped 20d ago.

Keywordspve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,400top 69%
Last wipe20d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers Rust Ritterhuder-Server
Figure 4: The map: Procedural Map, size 4000, seed 1234567890. Open on RustMaps.
Table 3: The server's published settings.
Address146.0.46.152:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 10:37 UTC
Hostname–
First seen7 Oct 2026
MapProcedural Map
Size4000
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], live pve population [3] and next Rust wipe times [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average14/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average15/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average13/200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average23/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average8/150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average4/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of 4Netplayers Rust Ritterhuder-Server?

No region is published by 4Netplayers Rust Ritterhuder-Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 146.0.46.152:28015 is its address.

A.2What is the online status and reliability of 4Netplayers Rust Ritterhuder-Server?

At the present moment, 4Netplayers Rust Ritterhuder-Server is offline; it was last seen 6 days 15 hours ago. Its uptime over the last full days (7 days) was 10%, with 17 of 168 hours online. The first record of it by Rust Statistics dates to 7 October 2026.

A.3What version of Rust is run on 4Netplayers Rust Ritterhuder-Server?

Rust network protocol 2634 and build 167781 is the version that 4Netplayers Rust Ritterhuder-Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does 4Netplayers Rust Ritterhuder-Server wipe?

Too few wipes by 4Netplayers Rust Ritterhuder-Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 20 days 21 hours ago.

Player count

A.5What position does 4Netplayers Rust Ritterhuder-Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, 4Netplayers Rust Ritterhuder-Server holds #15,400, in the top 69% of all ranked servers.

A.6How would you characterise the player activity on 4Netplayers Rust Ritterhuder-Server?

The last recorded sighting of 4Netplayers Rust Ritterhuder-Server was 6 days 15 hours ago; it is offline now. The mean population for the last seven days is 0.

Tags and filters

A.7What do the tags associated with 4Netplayers Rust Ritterhuder-Server signify?

Tags from 4Netplayers Rust Ritterhuder-Server, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): Player fighting is off; danger comes from the world. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can 4Netplayers Rust Ritterhuder-Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include 4Netplayers Rust Ritterhuder-Server: Rust community servers, measured and Rust PvE servers: live list. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does 4Netplayers Rust Ritterhuder-Server operate?

The name of 4Netplayers Rust Ritterhuder-Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is no player-versus-player fighting. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on 4Netplayers Rust Ritterhuder-Server?

Generated by the game from seed 1234567890, the procedural map on 4Netplayers Rust Ritterhuder-Server measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.11What steps are required to join 4Netplayers Rust Ritterhuder-Server?

Press F1 inside Rust to open the console and enter client.connect 146.0.46.152:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.