test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 30d ago · 146.52.43.181:28015
Abstract
We describe the public Rust server test, reached at 146.52.43.181:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,903 of all servers, the top 67%. It last wiped 30d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 27 Sep, 21:4130d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 146.52.43.181:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 21:41 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 548/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 357/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average | 44/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 37/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average | 118/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 128/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does test have?
A region is not published by test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 146.52.43.181:28015.
A.2What is the online status and reliability of test?
test is currently offline, with the last sighting 30 days 23 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 27 September 2026.
A.3What version of Rust is run on test?
The version of Rust on test is network protocol 2633 and build 165217, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does test wipe?
There are not yet enough recorded wipes for test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 30 days 23 hours.
A.5What characterises wipe day on test?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6How does test compare with other Rust servers in the rankings?
Ranked by player hours across seven days, test holds #15,903, in the top 67% of all ranked servers.
A.7What is the population level of test?
test is not online now; 30 days 23 hours have passed since it was last seen.
Tags, lists
A.8How should the tags on test be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags test publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can test be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that test fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern test?
Its name carries no gather rate for test. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11On which map does test take place?
On test the terrain is procedural, built by the game itself.
Connection
A.12What steps are required to join test?
Press F1 inside Rust to open the console and enter client.connect 146.52.43.181:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp500 | Max players. The slot count is 500. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. This server runs game build 165217. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.