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4Netplayers Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 146.59.152.6:21600

Abstract

We describe the public Rust server 4Netplayers Rust Server, reached at 146.59.152.6:21600. It is offline at the last check, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 20d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe20d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers Rust Server
Figure 4: The map: Procedural Map, size 4000, seed 1234567890. Open on RustMaps.
Table 3: The server's published settings.
Address146.59.152.6:21600
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 16:51 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size4000
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average246/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average175/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average32/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average41/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is 4Netplayers Rust Server based?

No region is published by 4Netplayers Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 146.59.152.6:21600 is its address.

A.2What is the reliability of 4Netplayers Rust Server, and is it online?

At the present moment, 4Netplayers Rust Server is offline; it was last seen 5 days 9 hours ago. Its uptime over the last full days (7 days) was 23%, with 39 of 168 hours online. It was first observed on 8 October 2026 by Rust Statistics.

A.3What is the Rust version for 4Netplayers Rust Server?

4Netplayers Rust Server is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on 4Netplayers Rust Server?

There are not yet enough recorded wipes for 4Netplayers Rust Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 20 days 7 hours ago.

Player count

A.5What position does 4Netplayers Rust Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts 4Netplayers Rust Server at #15,349, within the top 69% of ranked servers.

A.6What is the population level of 4Netplayers Rust Server?

At this moment 4Netplayers Rust Server is offline, having last been seen 5 days 9 hours ago. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.7What is the meaning of the tags on 4Netplayers Rust Server?

Tags from 4Netplayers Rust Server, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can 4Netplayers Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that 4Netplayers Rust Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on 4Netplayers Rust Server?

Its name carries no gather rate for 4Netplayers Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for 4Netplayers Rust Server?

Size 4,000 and seed 1234567890 define the procedural, game-generated map on 4Netplayers Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.11What steps are required to join 4Netplayers Rust Server?

Press F1 inside Rust to open the console and enter client.connect 146.59.152.6:21600. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.