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EU Slavic Rust

Rust Statistics

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Online · checked 15m ago · 146.59.53.230:28035

Abstract

We describe the public Rust server EU Slavic Rust, reached at 146.59.53.230:28035. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,262 of all servers, the top 42%. It last wiped 18d ago.

Keywordsrust server

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1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#9,262top 42%
Last wipe18d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304002:0011:0020:0005:0014:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct.

4Rank

The server stands in the top 42% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.4 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Sat 10 OctSat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 10 Oct, 15:1718d ago 1 – running 1
Sat 10 Oct, 09:0218d ago 1 – 0.3 d 0
Fri 2 Oct, 07:0626d ago 1 halved by day 1 8.1 d 0
Thu 1 Oct, 21:29fw27d ago 1 – 0.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of EU Slavic Rust
Figure 5: The map: Procedural Map, size 4250, seed 1337. Open on RustMaps.
Table 4: The server's published settings.
Address146.59.53.230:28035
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 15:17 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size4250
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], player-run rust server list [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average213/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average129/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average26/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average32/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of EU Slavic Rust smooth?

The server fps averaged 30 over the last 48 hours, never dropping below 30. Its entity count reached a maximum of 104,875, including buildings, deployables and all other world objects. Memory use peaked at 4,241 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of EU Slavic Rust?

Its name points to Europe, though EU Slavic Rust publishes no region tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 146.59.53.230:28035 is its address.

A.3What is the reliability of EU Slavic Rust, and is it online?

EU Slavic Rust is currently online. The uptime it reports indicates a restart about 5 days 16 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 1 October 2026.

A.4What is the Rust version for EU Slavic Rust?

Rust network protocol 2635 and build 168909 is the version that EU Slavic Rust runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does EU Slavic Rust follow for wipes?

No next wipe can be predicted for EU Slavic Rust since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 18 days 10 hours have passed since the current world was generated.

A.6What happens on EU Slavic Rust when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Player count

A.7How does EU Slavic Rust compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts EU Slavic Rust at #9,262, within the top 42% of ranked servers.

A.8What is the population level of EU Slavic Rust?

The current population of EU Slavic Rust is 0, drawn from 40 slots. The peak over seven days is 1, against an average of 0. The busiest hour of the last 48 is 09:00 UTC, averaging 1 players.

Tags and filters

A.9How should the tags on EU Slavic Rust be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags EU Slavic Rust publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can EU Slavic Rust be found among the Rust Statistics lists and filters?

European Rust servers and Rust community servers, measured are the Rust Statistics lists that EU Slavic Rust fits. You will find it on the server list filtered by: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does EU Slavic Rust operate?

Its name carries no gather rate for EU Slavic Rust. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.12On which map does EU Slavic Rust take place?

Generated by the game from seed 1337, the procedural map on EU Slavic Rust measures 4,250. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining EU Slavic Rust?

Press F1 inside Rust to open the console and enter client.connect 146.59.53.230:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. It offers 40 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.