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FAR: Chill PvE [EU Biweekly]

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Online · checked 7m ago · 147.93.126.229:28015

Abstract

We describe the public Rust server FAR: Chill PvE [EU Biweekly], reached at 147.93.126.229:28015 and hosted in EU. At the last check it held 0 of 50 places, against a seven-day mean of 4 and a peak of 171. It ranks #1,509 of all servers, the top 7%, and #604 in EU. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes vanilla carbon pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean4peak 17, 48 h peak 9
Rank2#1,509top 7%; #604 in EU
Last wipe13d agobiweekly schedule
Next wipe37d 18hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
02.557.51001:0010:0019:0003:0012:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608001:0010:0019:0003:0012:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 7% of all ranked servers, the top 21% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap28 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak15players, last three wipes
Crowd held0%else halves by day 8.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 18hforce wipefw
Thu 12 Nov, 18:1514d 17hits own schedule
Thu 3 Dec, 19:0035d 18hforce wipefw
Thu 10 Dec, 18:1542d 17hits own schedule
Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 18:1513d ago 14 – running 1
Thu 1 Oct, 18:14fw27d ago 12 halved by day 11 14 d 0
Thu 17 Sep, 18:1741d ago 18 halved by day 6 14 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of FAR: Chill PvE [EU Biweekly]
Figure 5: The map: Procedural Map, size 4250, seed 1869056560. Open on RustMaps.
Table 5: The server's published settings.
Address147.93.126.229:28015
RegionEU
Max players50
Group limit5 max
Wipe schedulebiweekly
Last wipe15 Oct 2026, 18:15 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4250
Seed1869056560

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], rust community servers listed [3], pve wipes and settings [4], live vanilla server list [5] and Rust wipe forecast [6].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
FAR: Serene PvE [EU Biweekly]EU · groups of 5 · biweekly · 2 on average1/25
[EU/UA] GRAND ISLAND PVEEU · groups of 5 · biweekly · 2 on average0/50
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average0/100
[EU/GER] Der Aussenposten PvE | Vanilla | Beginners WelcomeEU · groups of 8+ · biweekly · 4 on average0/75
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|EU · groups of 5 · monthly · 3 on average2/100
EU PVE | Vanilla+ | Monthly | Raid Bases | Events | BaroudersEU · groups of 6 · monthly · 1 on average0/75

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does FAR: Chill PvE [EU Biweekly] perform well?

Over the past 48 hours, it ran at an average of 29 server fps, with a low of 9. Buildings, deployables and all other world objects counted together reached a maximum of 137,916 entities. Memory use peaked at 4,642 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does FAR: Chill PvE [EU Biweekly] have?

In Europe, according to its own listing, FAR: Chill PvE [EU Biweekly] appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 147.93.126.229:28015.

A.3What is the online status and reliability of FAR: Chill PvE [EU Biweekly]?

FAR: Chill PvE [EU Biweekly] is online at this time. It last restarted around 21 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 144 were served, an availability of 86%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on FAR: Chill PvE [EU Biweekly]?

The version of Rust on FAR: Chill PvE [EU Biweekly] is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does FAR: Chill PvE [EU Biweekly] wipe?

Wipes at FAR: Chill PvE [EU Biweekly] occur every 4 weeks on Thursday at 18:15 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 13 days 6 hours have passed since the current world was generated. Wipes every two weeks are published in the tags.

A.6What characterises wipe day on FAR: Chill PvE [EU Biweekly]?

Recent wipes saw an average peak of 15 players. The crowd reached its maximum 23 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 8.5.

Population

A.7How does FAR: Chill PvE [EU Biweekly] compare with other Rust servers in the rankings?

On player hours over seven days FAR: Chill PvE [EU Biweekly] is #1,509, within the top 7% of all ranked servers; within Europe it is #604.

A.8At what level does FAR: Chill PvE [EU Biweekly] operate in terms of players?

At this moment 0 players are on FAR: Chill PvE [EU Biweekly], which has 50 slots in total. Over the last week the count averages 4 players and reaches 17 at its height. The busiest hour of the last 48 is 20:00 UTC, averaging 7 players.

Tags, lists

A.9What do the tags associated with FAR: Chill PvE [EU Biweekly] signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts5 (Group limit): 5 is the maximum team size; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): Wipes take place once a fortnight; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^p (PvE): There is no player combat; the world supplies the danger; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the server browser it is filed under Europe, which FAR: Chill PvE [EU Biweekly] publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can FAR: Chill PvE [EU Biweekly] be found among the Rust Statistics lists and filters?

European Rust servers, Rust community servers, measured, Rust PvE servers: live list and Vanilla Rust servers are the Rust Statistics lists that FAR: Chill PvE [EU Biweekly] fits. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Under what rules and settings does FAR: Chill PvE [EU Biweekly] operate?

Its name carries no gather rate for FAR: Chill PvE [EU Biweekly]. 5 players is the cap on a group. Listed as pve, the game mode is players cannot fight each other. The server browser lists it under Community. Plugins number Carbon on this server. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on FAR: Chill PvE [EU Biweekly]?

The game generates FAR: Chill PvE [EU Biweekly]'s procedural map at size 4,250, from seed 1869056560. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining FAR: Chill PvE [EU Biweekly]?

Enter client.connect 147.93.126.229:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/ZTSQ43gcGV.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^y,^b,^v,EU,^p,gmrust,cs168909,ts5.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. The slot count is 50.
ts5Group limit. 5 is the maximum team size.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^yCarbon. The plugin framework is Carbon.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

FAR: Chill PvE - Build, Compete, Succeed! - Strict PvE: Violators are auto-Kicked or Banned! - Raiding is ONLY allowed in marked Event Bases. - No Blueprint wipe (unless forced by Facepunch) - Player bases protected and 10% upkeep for casual play. - Rules and player commands: enter /info in chat - Wipe: 1st, 3rd and 5th Thursday at 19:00 BST/GMT - Server auto-restarts nightly at 01:00 BST/GMT rs027e/a]?P(0rAi41Qdr$

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  6. [6]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.