DinDin
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 2h ago · 147.93.160.205:28515
Abstract
We describe the public Rust server DinDin, reached at 147.93.160.205:28515. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,373 of all servers, the top 69%. It last wiped 22d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.9 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 23h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 23h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 11:5922d ago | 2 | – | running | 1 |
| Mon 28 Sep, 16:5230d ago | 1 | – | 7.8 d | 1 |
| Sun 27 Sep, 14:1531d ago | 1 | – | 1.1 d | 0 |
| Sun 27 Sep, 05:5531d ago | 1 | – | 0.3 d | 0 |
| Sat 26 Sep, 13:0332d ago | 1 | – | 0.7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 147.93.160.205:28515 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 6 Oct 2026, 15:23 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | 3700 |
| Seed | 2082846974 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2], unmodded rust server list [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average | 309/350 |
| [EU East] Facepunch 4EU · groups of 8+ · monthly · 177 on average | 152/350 |
| [EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average | 222/400 |
| Rustopia.gg - US LargeNA · groups of 16+ · monthly · 135 on average | 90/200 |
| Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average | 161/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does DinDin perform well?
Over the past 48 hours, it ran at an average of 59 server fps, with a low of 42. Its entity count reached a maximum of 79,932, including buildings, deployables and all other world objects. Its highest memory usage was 2,825 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does DinDin have?
There is no region published for DinDin. Rust Statistics does not look up the machine's location; it shows where the server says it is. 147.93.160.205:28515 is its address.
A.3How reliable is DinDin, and is it currently online?
At the present moment, DinDin is online. The uptime it reports indicates a restart about 5 days 21 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 26 September 2026.
A.4What version of Rust is run on DinDin?
Rust network protocol 2635 and build 168909 is the version that DinDin runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on DinDin?
Once a month, DinDin wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 22 days 3 hours have passed since the current world was generated. The tags show that the server wipes monthly.
A.6What happens on DinDin when wipe day arrives?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 2 hours after it began.
Player count
A.7What is the rank of DinDin among Rust servers?
Ranked by player hours across seven days, DinDin holds #15,373, in the top 69% of all ranked servers.
A.8At what level does DinDin operate in terms of players?
The current population of DinDin is 0, drawn from 50 slots. The mean population for the last seven days is 0.
Tags, lists
A.9How should the tags on DinDin be interpreted?
Tags from DinDin, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^q (Premium): Join only with Rust's premium status. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can DinDin be found among the Rust Statistics lists and filters?
The Rust Statistics lists that DinDin fits are: Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11Which settings and rules are in force on DinDin?
Its name carries no gather rate for DinDin. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. Join only with Rust's premium status. VAC is active: that is Valve's anti-cheat.
A.12On which map does DinDin take place?
Size 3,700 and seed 2082846974 define the procedural, game-generated map on DinDin. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13How do you connect to DinDin?
Press F1 inside Rust to open the console and enter client.connect 147.93.160.205:28515. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Join only with Rust's premium status.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^q | Premium. Join only with Rust's premium status. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.