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WildHunt

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 147.93.162.142:28515

Abstract

We describe the public Rust server WildHunt, reached at 147.93.162.142:28515. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #12,493 of all servers, the top 56%. It last wiped 6d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsquad monthly wipes softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/504% full
In the queue0no queue
Seven-day mean1peak 2
Rank2#12,493top 56%
Last wipe6d agomonthly schedule
Next wipe38d 1hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 56% of all ranked servers, and #563 of the quad servers (top 68%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.2 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 1hforce wipefw
Thu 3 Dec, 19:0036d 1hforce wipefw
Wed 21 OctTue 13 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 20:226d ago 2 – running 0
Tue 13 Oct, 15:2015d ago 1 halved by day 1 8.2 d 0
Mon 12 Oct, 04:0416d ago 1 – 1.5 d 0
Fri 2 Oct, 07:0926d ago 0 – 9.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of WildHunt
Figure 5: The map: Procedural Map, size 2000, seed 2147483647. Open on RustMaps.
Table 5: The server's published settings.
Address147.93.162.142:28515
Region–
Max players50
Group limitquad
Wipe schedulemonthly
Last wipe21 Oct 2026, 21:13 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 67 on average55/350
[US] Facepunch Softcore 2NA · quad · monthly · 60 on average48/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average20/150
LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 7 on average8/200
LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 7 on average8/80
[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 7 on average9/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does WildHunt have?

A region is not published by WildHunt. Rust Statistics does not look up the machine's location; it shows where the server says it is. 147.93.162.142:28515 is its address.

A.2What is the reliability of WildHunt, and is it online?

WildHunt is currently offline, with the last sighting 6 days 20 hours ago. Its uptime over the last full days (7 days) was 12%, with 20 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for WildHunt?

Rust network protocol 2634 and build 167781 is the version that WildHunt runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does WildHunt follow for wipes?

The only wipe for WildHunt is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 6 days 20 hours ago. According to its tags, wipes happen once a month.

A.5How would you describe wipe day on WildHunt?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 1 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Population

A.6How does WildHunt compare with other Rust servers in the rankings?

Ranked by player hours across seven days, WildHunt holds #12,493, in the top 56% of all ranked servers. The quad group places it at #563.

A.7What is the population level of WildHunt?

The last recorded sighting of WildHunt was 6 days 20 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 2 at its height.

Tags, lists

A.8What do the tags associated with WildHunt signify?

Tags from WildHunt, read by the game's server browser, are gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): 50 slots are available; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain part of your inventory on death. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can WildHunt be found among the Rust Statistics lists and filters?

The Rust Statistics lists that WildHunt fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

Settings and map

A.10Which settings and rules are in force on WildHunt?

No gather rate appears in the name of WildHunt. quad sets the team size at 4 players. The mode is softcore, which means Part of your loot is kept: that is the easier mode Facepunch provides. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11What is the map for WildHunt?

Size 2,000 and seed 2147483647 define the procedural, game-generated map on WildHunt. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What is the process for joining WildHunt?

Enter client.connect 147.93.162.142:28515 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,^s,gmsoftcore,cs167781,ts4.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. Softcore rules apply, an easier set.
mp50Max players. 50 slots are available.
ts4Group limit. A team holds no more than 4.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^sSoftcore. Softcore, Facepunch's easier ruleset: you retain part of your inventory on death.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.