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Kubi-World

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 1h ago · 147.93.162.6:28715

Abstract

We describe the public Rust server Kubi-World, reached at 147.93.162.6:28715. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,426 of all servers, the top 69%. It last wiped 10d ago.

Keywordspremium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,426top 69%
Last wipe10d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.6 daysbetween real wipes
Wipe-day peak1players, last three wipes
Sun 18 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 11:5910d ago 0 – running 0
Sun 11 Oct, 21:5516d ago 2 – 6.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Kubi-World
Figure 5: The map: Procedural Map, size 6000, seed 2147483647. Open on RustMaps.
Table 4: The server's published settings.
Address147.93.162.6:28715
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 11:59 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size6000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Kubi-World perform well?

Its average server fps over the last 48 hours was 50, with a minimum of 14. Its entity count reached a maximum of 202,837, including buildings, deployables and all other world objects. The peak memory usage was 5,004 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Kubi-World?

A region is not published by Kubi-World. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 147.93.162.6:28715 is its address.

A.3How reliable is Kubi-World, and is it currently online?

At the present moment, Kubi-World is online. The uptime it reports indicates a restart about 5 days 21 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first observed on 11 October 2026 by Rust Statistics.

A.4What is the Rust version for Kubi-World?

The version of Rust on Kubi-World is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on Kubi-World?

There are not yet enough recorded wipes for Kubi-World to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 10 days 6 hours.

A.6What characterises wipe day on Kubi-World?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe.

Player count

A.7What is the rank of Kubi-World among Rust servers?

The seven-day player-hours ranking puts Kubi-World at #15,426, within the top 69% of ranked servers.

A.8What is the population level of Kubi-World?

On Kubi-World, 0 of the 50 slots are occupied at present. The mean population for the last seven days is 0.

Tags and filters

A.9How should the tags on Kubi-World be interpreted?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^q (Premium): Rust's premium status is required to join: these are the tags Kubi-World publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Kubi-World be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Kubi-World fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Which settings and rules are in force on Kubi-World?

The name of Kubi-World states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. Rust's premium status is required to join. VAC is active: that is Valve's anti-cheat.

A.12On which map does Kubi-World take place?

Size 6,000 and seed 2147483647 define the procedural, game-generated map on Kubi-World. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What steps are required to join Kubi-World?

Enter client.connect 147.93.162.6:28715 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Rust's premium status is required to join.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^qPremium. Rust's premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.