StreetKings
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 148.251.133.92:10002
Abstract
We describe the public Rust server StreetKings, reached at 148.251.133.92:10002. At the last check it held 0 of 200 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsrust server
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 3h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 3h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39fw27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 148.251.133.92:10002 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:39 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 1234 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 470/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 451/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average | 847/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 58/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average | 950/250 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 26/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of StreetKings smooth?
Its average server fps over the last 48 hours was 194, with a minimum of 160. Its entity count reached a maximum of 16,588, including buildings, deployables and all other world objects. Memory use peaked at 1,485 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is StreetKings based?
There is no region published for StreetKings. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 148.251.133.92:10002.
A.3What is the online status and reliability of StreetKings?
StreetKings is online at this time. Based on the uptime it reports, the last restart occurred about 6 days 19 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on StreetKings?
StreetKings is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does StreetKings follow for wipes?
Once a month, StreetKings wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 27 days 21 hours.
A.6What happens on StreetKings when wipe day arrives?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.7What position does StreetKings occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts StreetKings at #15,344, within the top 69% of ranked servers.
A.8What is the population level of StreetKings?
On StreetKings, 0 of the 200 slots are occupied at present. The seven-day average for this server is 0 players.
Tags and filters
A.9What is the meaning of the tags on StreetKings?
gmrust (Game mode): Rust survival, in its standard form; mp200 (Max players): It offers 200 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags StreetKings publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can StreetKings be found among the Rust Statistics lists and filters?
These Rust Statistics lists include StreetKings: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Under what rules and settings does StreetKings operate?
The name of StreetKings states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on StreetKings?
The game generates StreetKings's procedural map at size 2,000, from seed 1234. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to StreetKings?
Press F1 inside Rust to open the console and enter client.connect 148.251.133.92:10002. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/street-kings.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp200 | Max players. It offers 200 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.