Deadlock Vanilla! Linux Players Welcome
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 149.202.88.156:1337
Abstract
We describe the public Rust server Deadlock Vanilla! Linux Players Welcome, reached at 149.202.88.156:1337 and hosted in EU. At the last check it held 4 of 50 places, against a seven-day mean of 2 and a peak of 91. It ranks #2,050 of all servers, the top 9%, and #797 in EU. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 9% of all ranked servers, the top 27% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 8 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 15h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 15h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01fw27d ago | 8 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 149.202.88.156:1337 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 19:57 UTC |
| Hostname | vanilla.deadlock.com |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 618656864 |
7Operator
2 servers publish a deadlock.com hostname.
| Server | Status | Players |
|---|---|---|
| Deadlock n Chill - Linux, Casual, Noob Friendly | online | 13/50 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], community tab servers measured [3], live vanilla server list [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 122/200 |
| Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average | 73/200 |
| [EU East] Facepunch 4EU · groups of 8+ · monthly · 174 on average | 23/350 |
| [EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average | 63/400 |
| Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average | 44/100 |
| Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average | 25/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Deadlock Vanilla! Linux Players Welcome perform well?
Its average server fps over the last 48 hours was 30, with a minimum of 30. Its entity count reached a maximum of 56,896, including buildings, deployables and all other world objects. Memory use peaked at 2,362 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Deadlock Vanilla! Linux Players Welcome?
The EU tag places Deadlock Vanilla! Linux Players Welcome in Europe, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 149.202.88.156:1337.
A.3How reliable is Deadlock Vanilla! Linux Players Welcome, and is it currently online?
At the present moment, Deadlock Vanilla! Linux Players Welcome is online. Based on the uptime it reports, the last restart occurred about 21 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for Deadlock Vanilla! Linux Players Welcome?
Rust network protocol 2635 and build 168909 is the version that Deadlock Vanilla! Linux Players Welcome runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on Deadlock Vanilla! Linux Players Welcome?
Once a month, Deadlock Vanilla! Linux Players Welcome wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 8 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.
A.6What happens on Deadlock Vanilla! Linux Players Welcome when wipe day arrives?
Recent wipes saw an average peak of 8 players. The peak on the latest wipe came 26 hours after it began.
Population
A.7How does Deadlock Vanilla! Linux Players Welcome compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives Deadlock Vanilla! Linux Players Welcome #2,050, in the top 9% of ranked servers and #797 in Europe.
A.8How would you characterise the player activity on Deadlock Vanilla! Linux Players Welcome?
The current population of Deadlock Vanilla! Linux Players Welcome is 4, drawn from 50 slots. Averaged over the last seven days: 2 players; the same period peaks at 9. Of the last 48 hours, the peak hour falls at 03:00 UTC, with an average of 6 players.
Tags and filters
A.9Who is responsible for running Deadlock Vanilla! Linux Players Welcome?
Most likely run by the same operator: Deadlock Vanilla! Linux Players Welcome and 1 other server we track, both publishing a deadlock.com hostname.
A.10What do the tags associated with Deadlock Vanilla! Linux Players Welcome signify?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^y (Carbon): This server uses Carbon for its plugins; EU (Europe): Europe is the region it appears under in the server browser: these are the tags Deadlock Vanilla! Linux Players Welcome publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.11Where can Deadlock Vanilla! Linux Players Welcome be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Deadlock Vanilla! Linux Players Welcome fits are: European Rust servers, Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.12What are the settings and rules that govern Deadlock Vanilla! Linux Players Welcome?
Its name carries no gather rate for Deadlock Vanilla! Linux Players Welcome. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. The plugin count is Carbon. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is inactive: the anti-cheat from Valve is off.
A.13What map is in use on Deadlock Vanilla! Linux Players Welcome?
Size 3,000 and seed 618656864 define the procedural, game-generated map on Deadlock Vanilla! Linux Players Welcome. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.14What steps are required to join Deadlock Vanilla! Linux Players Welcome?
Press F1 inside Rust to open the console and enter client.connect 149.202.88.156:1337. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://rust.deadlock.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^y,^m,^v,EU,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^y | Carbon. This server uses Carbon for its plugins. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.