A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 15.204.13.57:26636
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 15.204.13.57:26636. At the last check it held 0 of 16 places, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 69%. It last wiped 17d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.204.13.57:26636 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 10:42 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 343/400 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 458/500 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average | 979/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 52/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average | 983/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average | 37/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does A Shockbyte Rust Server perform well?
Over the past 48 hours, it ran at an average of 239 server fps, with a low of 231. Buildings, deployables and all other world objects counted together reached a maximum of 8,671 entities. Memory use peaked at 2,290 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 15.204.13.57:26636.
A.3How reliable is A Shockbyte Rust Server, and is it currently online?
At the present moment, A Shockbyte Rust Server is online. The uptime it reports indicates a restart about 7 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 12 October 2026.
A.4What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does A Shockbyte Rust Server wipe?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 17 days 7 hours have passed since the current world was generated.
Population
A.6What is the rank of A Shockbyte Rust Server among Rust servers?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,327, within the top 69% of ranked servers.
A.7How would you characterise the player activity on A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, drawn from 16 slots. The seven-day average for this server is 0 players.
Tags and filters
A.8How should the tags on A Shockbyte Rust Server be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp16 (Max players): It offers 16 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which A Shockbyte Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does A Shockbyte Rust Server operate?
The name of A Shockbyte Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What is the map for A Shockbyte Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.12How do you connect to A Shockbyte Rust Server?
Enter client.connect 15.204.13.57:26636 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp16 | Max players. It offers 16 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.