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RustTime | US East | Weekly | Quad

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 15.204.152.40:28015

Abstract

We describe the public Rust server RustTime | US East | Weekly | Quad, reached at 15.204.152.40:28015 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #16,921 of all servers, the top 71%, and #1698 in NA. It last wiped 30d ago on a published weekly schedule; the next wipe is expected Tuesday 3 November, 04:15 UTC, weekly: 7 days after its last wipe.

Keywordsweekly wipes vanilla oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,921top 71%; #1698 in NA
Last wipe30d agoweekly schedule
Next wipe34d 17hTue 3 Nov, 04:15 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers, the top 85% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Tuesday 3 November, 04:15 UTC, in 4d 17h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address15.204.152.40:28015
RegionNA
Max players150
Group limit8, the default
Wipe scheduleweekly
Last wipe29 Sep 2026, 04:15 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], busiest community rust servers [3], live vanilla server list [4] and predicted wipe schedule [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average16/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average15/250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 206 on average167/250
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 158 on average140/200
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average4/100
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average10/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does RustTime | US East | Weekly | Quad have?

In North America, according to its own listing, RustTime | US East | Weekly | Quad appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 15.204.152.40:28015 is its address.

A.2How reliable is RustTime | US East | Weekly | Quad, and is it currently online?

RustTime | US East | Weekly | Quad is currently offline, with the last sighting 30 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 29 September 2026.

A.3What version of Rust is run on RustTime | US East | Weekly | Quad?

Rust network protocol 2633 and build 165217 is the version that RustTime | US East | Weekly | Quad runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does RustTime | US East | Weekly | Quad follow for wipes?

The next wipe for RustTime | US East | Weekly | Quad is an estimate based on weekly: 7 days after its last wipe. The server is due to wipe on Tuesday 3 November at 04:15 UTC. The current world has been running for 30 days 6 hours. According to its tags, the server wipes on a weekly schedule.

Population

A.5How does RustTime | US East | Weekly | Quad compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives RustTime | US East | Weekly | Quad #16,921, in the top 71% of ranked servers and #1,698 in North America.

A.6How would you characterise the player activity on RustTime | US East | Weekly | Quad?

RustTime | US East | Weekly | Quad is not online now; 30 days 5 hours have passed since it was last seen.

Tags and filters

A.7What is the meaning of the tags on RustTime | US East | Weekly | Quad?

Tags from RustTime | US East | Weekly | Quad, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp150 (Max players): The slot count is 150; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): Plugins are handled by Oxide (uMod); NA (North America): In the server browser it is filed under North America. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can RustTime | US East | Weekly | Quad be found among the Rust Statistics lists and filters?

Rust community servers, measured, North American server statistics and Vanilla Rust servers are the Rust Statistics lists that RustTime | US East | Weekly | Quad fits. You will find it on the server list filtered by: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.9Which settings and rules are in force on RustTime | US East | Weekly | Quad?

The name of RustTime | US East | Weekly | Quad states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. Oxide plugins are running. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.

A.10On which map does RustTime | US East | Weekly | Quad take place?

The game generates the map on RustTime | US East | Weekly | Quad; that format is procedural.

How to join

A.11What is the process for joining RustTime | US East | Weekly | Quad?

Press F1 inside Rust to open the console and enter client.connect 15.204.152.40:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs165217,ts8,^o.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp150Max players. The slot count is 150.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. This server runs game build 165217.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. The server wipes weekly.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.