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Squash Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 15.204.152.89:28015

Abstract

We describe the public Rust server Squash Rust, reached at 15.204.152.89:28015. At the last check it held 0 of 40 places, against a seven-day mean of 2 and a peak of 71. It ranks #3,686 of all servers, the top 17%. It last wiped 1d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean2peak 7, 48 h peak 7
Rank2#3,686top 17%
Last wipe1d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
0246800:0009:0017:0002:0010:0020:00Wiped Tue 27 Oct, 00:41 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
010020030040000:0009:0017:0002:0010:0020:00Wiped Tue 27 Oct, 00:41 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct.

4Rank

The server stands in the top 17% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.1 daysbetween real wipes
Wipe-day peak6players, last three wipes
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 00:411d ago – – running 3
Sun 25 Oct, 23:012d ago 6 – 1.1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Squash Rust
Figure 5: The map: Procedural Map, size 2500, seed 313917730. Open on RustMaps.
Table 4: The server's published settings.
Address15.204.152.89:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 00:41 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size2500
Seed313917730

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average39/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average109/150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Squash Rust run?

The server fps averaged 230 over the last 48 hours, never dropping below 204. Its entity count reached a maximum of 33,280, including buildings, deployables and all other world objects. The peak memory usage was 2,799 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Squash Rust?

There is no region published for Squash Rust. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 15.204.152.89:28015.

A.3How reliable is Squash Rust, and is it currently online?

Squash Rust is online at this time. It last restarted around 7 hours ago, according to its reported uptime. Of the 48 hours in the last 2 full days, 27 were served, an availability of 56%. The first record of it by Rust Statistics dates to 25 October 2026.

A.4What is the Rust version for Squash Rust?

Squash Rust is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Squash Rust wipe?

The record of Squash Rust's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 44 hours ago.

A.6How would you describe wipe day on Squash Rust?

Across its recent wipes, the average peak population was 6 players. The crowd reached its maximum 27 hours after the latest wipe.

Player count

A.7What position does Squash Rust occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Squash Rust holds #3,686, in the top 17% of all ranked servers.

A.8How would you characterise the player activity on Squash Rust?

The current population of Squash Rust is 0, drawn from 40 slots. Over the last week the count averages 2 players and reaches 7 at its height. The busiest hour of the last 48 is 01:00 UTC, averaging 6 players.

Tags and filters

A.9What do the tags associated with Squash Rust signify?

Tags from Squash Rust, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Squash Rust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Squash Rust fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.11Under what rules and settings does Squash Rust operate?

No gather rate appears in the name of Squash Rust. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Squash Rust?

The game generates Squash Rust's procedural map at size 2,500, from seed 313917730. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13How do you connect to Squash Rust?

Enter client.connect 15.204.152.89:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.