Jack&Swan PVE|No Decay|No Raid|No Kill
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 15.204.232.45:28015
Abstract
We describe the public Rust server Jack&Swan PVE|No Decay|No Raid|No Kill, reached at 15.204.232.45:28015 and hosted in NA. At the last check it held 1 of 50 places, against a seven-day mean of 1 and a peak of 101. It ranks #2,728 of all servers, the top 12%, and #444 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 12% of all ranked servers, the top 24% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 13 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 21h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 21h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46fw27d ago | 13 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.204.232.45:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 171130 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], unmodded rust community servers [3], rust pve servers [4] and next Rust wipe times [5].
| Server | Players |
|---|---|
| ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average | 61/200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average | 27/200 |
| Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average | 12/100 |
| MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average | 7/50 |
| [US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 12 on average | 14/150 |
| Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 6 on average | 6/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Jack&Swan PVE|No Decay|No Raid|No Kill perform well?
Over the past 48 hours, it ran at an average of 47 server fps, with a low of 18. Buildings, deployables and all other world objects counted together reached a maximum of 195,336 entities. Its highest memory usage was 6,987 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of Jack&Swan PVE|No Decay|No Raid|No Kill?
In North America, according to its own listing, Jack&Swan PVE|No Decay|No Raid|No Kill appears with the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 15.204.232.45:28015.
A.3What is the reliability of Jack&Swan PVE|No Decay|No Raid|No Kill, and is it online?
At the present moment, Jack&Swan PVE|No Decay|No Raid|No Kill is online. It last restarted around 6 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on Jack&Swan PVE|No Decay|No Raid|No Kill?
Jack&Swan PVE|No Decay|No Raid|No Kill is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does Jack&Swan PVE|No Decay|No Raid|No Kill follow for wipes?
Once a month, Jack&Swan PVE|No Decay|No Raid|No Kill wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 27 days 2 hours. According to its tags, wipes happen once a month.
A.6How would you describe wipe day on Jack&Swan PVE|No Decay|No Raid|No Kill?
The average busiest point of recent wipes was 13 players. The crowd reached its maximum 3 hours after the latest wipe.
Player count
A.7How does Jack&Swan PVE|No Decay|No Raid|No Kill compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives Jack&Swan PVE|No Decay|No Raid|No Kill #2,728, in the top 12% of ranked servers and #444 in North America.
A.8What is the population level of Jack&Swan PVE|No Decay|No Raid|No Kill?
On Jack&Swan PVE|No Decay|No Raid|No Kill, 1 of the 50 slots are occupied at present. Over the last week the count averages 1 players and reaches 10 at its height. Of the last 48 hours, the peak hour falls at 23:00 UTC, with an average of 8 players.
Tags and filters
A.9What do the tags associated with Jack&Swan PVE|No Decay|No Raid|No Kill signify?
Tags from Jack&Swan PVE|No Decay|No Raid|No Kill, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): Player fighting is off; danger comes from the world; ^y (Carbon): This server uses Carbon for its plugins; NA (North America): In the server browser it is filed under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Jack&Swan PVE|No Decay|No Raid|No Kill be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Jack&Swan PVE|No Decay|No Raid|No Kill fits are: Rust community servers, measured, Rust PvE servers: live list and North American server statistics. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Under what rules and settings does Jack&Swan PVE|No Decay|No Raid|No Kill operate?
Its name carries no gather rate for Jack&Swan PVE|No Decay|No Raid|No Kill. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is no player-versus-player fighting. Community is its category in the server browser. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Jack&Swan PVE|No Decay|No Raid|No Kill?
The game generates Jack&Swan PVE|No Decay|No Raid|No Kill's procedural map at size 5,000, from seed 171130. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What is the process for joining Jack&Swan PVE|No Decay|No Raid|No Kill?
Press F1 inside Rust to open the console and enter client.connect 15.204.232.45:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/4A4DyP2w.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^y,^m,NA,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^y | Carbon. This server uses Carbon for its plugins. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.