Rust StatisticsWorking papers on every public Rust server · 101,030 players now

A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 15.204.68.194:25059

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 15.204.68.194:25059. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #8,684 of all servers, the top 39%. It last wiped 12d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#8,684top 39%
Last wipe12d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 39% of all ranked servers, and #466 of the quad servers (top 56%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap14.7 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sat 17 OctSat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 17 Oct, 05:3112d ago 1 – running 1
Sat 3 Oct, 18:3126d ago 1 held half 13.5 d 1
Thu 17 Sep, 21:1941d ago 1 held half 15.9 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 1800, seed 300900. Open on RustMaps.
Table 4: The server's published settings.
Address15.204.68.194:25059
Region–
Max players1
Group limitquad
Wipe schedule–
Last wipe17 Oct 2026, 06:22 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size1800
Seed300900

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 66 on average44/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average35/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average9/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average4/100
[红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200
[红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 15.204.68.194:25059.

A.2What is the online status and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 4 days 10 hours ago. Its uptime over the last full days (7 days) was 4%, with 7 of 168 hours online. It was first observed on 17 September 2026 by Rust Statistics.

A.3What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 12 days 13 hours ago.

A.5What characterises wipe day on A Shockbyte Rust Server?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #8,684, in the top 39% of all ranked servers. The quad group places it at #466.

A.7How would you characterise the player activity on A Shockbyte Rust Server?

At this moment A Shockbyte Rust Server is offline, having last been seen 4 days 10 hours ago. Over the last week the count averages 1 players and reaches 1 at its height.

Tags, lists

A.8How should the tags on A Shockbyte Rust Server be interpreted?

gmsoftcore (Game mode): Softcore rules apply, an easier set; mp1 (Max players): The slot count is 1; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Which settings and rules are in force on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server states no gather rate. The group limit is 4 players, under quad. Listed as softcore, the game mode is Facepunch's easier mode, which preserves some of your loot. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.11What is the map for A Shockbyte Rust Server?

The game generates A Shockbyte Rust Server's procedural map at size 1,800, from seed 300900. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What is the process for joining A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 15.204.68.194:25059. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. Softcore rules apply, an easier set.
mp1Max players. The slot count is 1.
ts4Group limit. 4 is the maximum team size.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.