A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 15.204.68.194:25059
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 15.204.68.194:25059. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #8,684 of all servers, the top 39%. It last wiped 12d ago.
Keywordsquad softcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 39% of all ranked servers, and #466 of the quad servers (top 56%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 14.7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 17 Oct, 05:3112d ago | 1 | – | running | 1 |
| Sat 3 Oct, 18:3126d ago | 1 | held half | 13.5 d | 1 |
| Thu 17 Sep, 21:1941d ago | 1 | held half | 15.9 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.204.68.194:25059 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 06:22 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Procedural Map |
| Size | 1800 |
| Seed | 300900 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| [EA] Softcore 1quad · monthly · 66 on average | 44/350 |
| [US] Facepunch Softcore 2NA · quad · monthly · 59 on average | 35/300 |
| Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average | 9/150 |
| Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average | 4/100 |
| [红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average | 7/200 |
| [红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average | 7/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 15.204.68.194:25059.
A.2What is the online status and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 4 days 10 hours ago. Its uptime over the last full days (7 days) was 4%, with 7 of 168 hours online. It was first observed on 17 September 2026 by Rust Statistics.
A.3What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 12 days 13 hours ago.
A.5What characterises wipe day on A Shockbyte Rust Server?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Population
A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #8,684, in the top 39% of all ranked servers. The quad group places it at #466.
A.7How would you characterise the player activity on A Shockbyte Rust Server?
At this moment A Shockbyte Rust Server is offline, having last been seen 4 days 10 hours ago. Over the last week the count averages 1 players and reaches 1 at its height.
Tags, lists
A.8How should the tags on A Shockbyte Rust Server be interpreted?
gmsoftcore (Game mode): Softcore rules apply, an easier set; mp1 (Max players): The slot count is 1; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Which settings and rules are in force on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server states no gather rate. The group limit is 4 players, under quad. Listed as softcore, the game mode is Facepunch's easier mode, which preserves some of your loot. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11What is the map for A Shockbyte Rust Server?
The game generates A Shockbyte Rust Server's procedural map at size 1,800, from seed 300900. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What is the process for joining A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 15.204.68.194:25059. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4.
| Tag | Meaning |
|---|---|
| Game | |
gmsoftcore | Game mode. Softcore rules apply, an easier set. |
mp1 | Max players. The slot count is 1. |
ts4 | Group limit. 4 is the maximum team size. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.