typical TESTING
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 15.204.83.240:21000
Abstract
We describe the public Rust server typical TESTING, reached at 15.204.83.240:21000. It is offline at the last check, against a seven-day mean of 01. It ranks #15,244 of all servers, the top 71%. It last wiped 22d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.204.83.240:21000 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 07:25 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Procedural Map |
| Size | 1000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average | 283/325 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 361/425 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average | 902/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 48/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 966/1000 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average | 781/800 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is typical TESTING based?
No region is published by typical TESTING. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 15.204.83.240:21000.
A.2How reliable is typical TESTING, and is it currently online?
typical TESTING is currently offline, with the last sighting 15 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 8 October 2026.
A.3What is the Rust version for typical TESTING?
Rust network protocol 2634 and build 167398 is the version that typical TESTING runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does typical TESTING follow for wipes?
Too few wipes by typical TESTING have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 22 days 12 hours.
Population
A.5What is the rank of typical TESTING among Rust servers?
Ranked by player hours across seven days, typical TESTING holds #15,244, in the top 71% of all ranked servers.
A.6What is the population level of typical TESTING?
At this moment typical TESTING is offline, having last been seen 15 days 21 hours ago.
Tags, lists
A.7How should the tags on typical TESTING be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags typical TESTING publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can typical TESTING be found among the Rust Statistics lists and filters?
The Rust Statistics lists that typical TESTING fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on typical TESTING?
The name of typical TESTING states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for typical TESTING?
Generated by the game from seed 1, the procedural map on typical TESTING measures 1,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.11How do you connect to typical TESTING?
Enter client.connect 15.204.83.240:21000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. The slot count is 40. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.