typical testsss
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 17d ago · 15.204.83.240:28015
Abstract
We describe the public Rust server typical testsss, reached at 15.204.83.240:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,702 of all servers, the top 71%. It last wiped 17d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 11 Oct, 03:0817d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.204.83.240:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 03:08 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | 1000 |
| Seed | 6738 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average | 237/275 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 146/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 28/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average | 15/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 32/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 42/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of typical testsss?
No region is published by typical testsss. Rust Statistics does not look up the machine's location; it shows where the server says it is. 15.204.83.240:28015 is its address.
A.2What is the reliability of typical testsss, and is it online?
typical testsss is currently offline, with the last sighting 17 days 4 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 4 October 2026.
A.3What version of Rust is run on typical testsss?
The version of Rust on typical testsss is network protocol 2634 and build 167398, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on typical testsss?
Too few wipes by typical testsss have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 17 days 21 hours have passed since the current world was generated.
A.5How would you describe wipe day on typical testsss?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6What is the rank of typical testsss among Rust servers?
The seven-day player-hours ranking puts typical testsss at #15,702, within the top 71% of ranked servers.
A.7At what level does typical testsss operate in terms of players?
The last recorded sighting of typical testsss was 17 days 4 hours ago; it is offline now.
Tags, lists
A.8What is the meaning of the tags on typical testsss?
Tags from typical testsss, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can typical testsss be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that typical testsss fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on typical testsss?
Its name carries no gather rate for typical testsss. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11On which map does typical testsss take place?
Generated by the game from seed 6738, the procedural map on typical testsss measures 1,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12What steps are required to join typical testsss?
Press F1 inside Rust to open the console and enter client.connect 15.204.83.240:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.