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A Rust Staging Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23d ago · 15.235.173.7:15811

Abstract

We describe the public Rust server A Rust Staging Server, reached at 15.235.173.7:15811. It is offline at the last check, against a seven-day mean of 01. It ranks #16,008 of all servers, the top 72%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,008top 72%
Last wipe23d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address15.235.173.7:15811
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 18:08 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average46/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average86/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average202/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average5/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average254/300
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average285/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of A Rust Staging Server?

No region is published by A Rust Staging Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 15.235.173.7:15811.

A.2How reliable is A Rust Staging Server, and is it currently online?

A Rust Staging Server is currently offline, with the last sighting 23 days 10 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 6 October 2026.

A.3What version of Rust is run on A Rust Staging Server?

The version of Rust on A Rust Staging Server is network protocol 2634 and build 166964, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does A Rust Staging Server wipe?

Too few wipes by A Rust Staging Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 23 days 10 hours ago.

Player count

A.5How does A Rust Staging Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, A Rust Staging Server holds #16,008, in the top 72% of all ranked servers.

A.6How would you characterise the player activity on A Rust Staging Server?

The last recorded sighting of A Rust Staging Server was 23 days 10 hours ago; it is offline now.

Tags, lists

A.7How should the tags on A Rust Staging Server be interpreted?

Tags from A Rust Staging Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166964 (Build): The game build is 166964; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can A Rust Staging Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that A Rust Staging Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does A Rust Staging Server operate?

The name of A Rust Staging Server states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10What is the map for A Rust Staging Server?

A procedural map, generated by the game, is what A Rust Staging Server runs.

Connection

A.11What is the process for joining A Rust Staging Server?

Enter client.connect 15.235.173.7:15811 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166964,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166964Build. The game build is 166964.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.