Rust StatisticsWorking papers on every public Rust server · 102,404 players now

A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 15.235.222.5:7066

Abstract

We describe the public Rust server A Rust Server, reached at 15.235.222.5:7066. It is offline at the last check, against a seven-day mean of 0 and a peak of 31. It ranks #9,595 of all servers, the top 43%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/402% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 1
Rank2#9,595top 43%
Last wipe4d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75118:0022:0002:0005:0009:0013:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040018:0022:0002:0005:0009:0013:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct.

4Rank

The server stands in the top 43% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 15:334d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Rust Server
Figure 5: The map: Procedural Map, size 4500, seed 35372. Open on RustMaps.
Table 4: The server's published settings.
Address15.235.222.5:7066
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 15:33 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size4500
Seed35372

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average346/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average445/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average980/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average45/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of A Rust Server smooth?

Its average server fps over the last 48 hours was 188, with a minimum of 146. Buildings, deployables and all other world objects counted together reached a maximum of 120,048 entities. The peak memory usage was 3,386 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of A Rust Server?

A region is not published by A Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 15.235.222.5:7066.

A.3What is the reliability of A Rust Server, and is it online?

Right now, A Rust Server is offline, and the last time it was seen was 28 hours ago. Based on the uptime it reports, the last restart occurred about 27 minutes ago. Its uptime over the last full days (3 days) was 86%, with 62 of 72 hours online. Its first appearance in Rust Statistics's records is 25 October 2026.

A.4What version of Rust is run on A Rust Server?

A Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does A Rust Server wipe?

Too few wipes by A Rust Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 4 days 2 hours ago.

A.6How would you describe wipe day on A Rust Server?

Recent wipes saw an average peak of 3 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7What position does A Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Rust Server holds #9,595, in the top 43% of all ranked servers.

A.8How would you characterise the player activity on A Rust Server?

A Rust Server is not online now; 28 hours have passed since it was last seen. The peak over seven days is 3, against an average of 0. Averaging 0 players, 13:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What do the tags associated with A Rust Server signify?

Tags from A Rust Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can A Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Rust Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern A Rust Server?

The name of A Rust Server states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.12On which map does A Rust Server take place?

Generated by the game from seed 35372, the procedural map on A Rust Server measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining A Rust Server?

Enter client.connect 15.235.222.5:7066 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.