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my shrrif is brunt

Rust Statistics

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Online · checked 13m ago · 15.235.23.25:29738

Abstract

We describe the public Rust server my shrrif is brunt, reached at 15.235.23.25:29738. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,143 of all servers, the top 32%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#7,143top 32%
Last wipe4d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040023:0008:0017:0002:0011:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct.

4Rank

The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 01:104d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of my shrrif is brunt
Figure 5: The map: Procedural Map, size 2500, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address15.235.23.25:29738
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 01:10 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size2500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average188/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average253/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average681/800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average39/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average768/900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average636/725

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does my shrrif is brunt perform well?

Its average server fps over the last 48 hours was 232, with a minimum of 212. Its entity count reached a maximum of 30,203, including buildings, deployables and all other world objects. Its highest memory usage was 3,123 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is my shrrif is brunt based?

There is no region published for my shrrif is brunt. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 15.235.23.25:29738.

A.3What is the online status and reliability of my shrrif is brunt?

At the present moment, my shrrif is brunt is online. Based on the uptime it reports, the last restart occurred about 3 days 5 hours ago. The server was up 99% of the time over the last 3 full days, 71 of 72 hours. Its first appearance in Rust Statistics's records is 25 October 2026.

A.4What version of Rust is run on my shrrif is brunt?

my shrrif is brunt is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does my shrrif is brunt follow for wipes?

There are not yet enough recorded wipes for my shrrif is brunt to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 4 days 20 hours.

A.6What happens on my shrrif is brunt when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What is the rank of my shrrif is brunt among Rust servers?

The seven-day player-hours ranking puts my shrrif is brunt at #7,143, within the top 32% of ranked servers.

A.8How would you characterise the player activity on my shrrif is brunt?

The current population of my shrrif is brunt is 0, drawn from 40 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 08:00 UTC, averaging 1 players.

Tags, lists

A.9How should the tags on my shrrif is brunt be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which my shrrif is brunt publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can my shrrif is brunt be found among the Rust Statistics lists and filters?

The Rust Statistics lists that my shrrif is brunt fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11What are the settings and rules that govern my shrrif is brunt?

Its name carries no gather rate for my shrrif is brunt. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on my shrrif is brunt?

Size 2,500 and seed 50000 define the procedural, game-generated map on my shrrif is brunt. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13How do you connect to my shrrif is brunt?

Enter client.connect 15.235.23.25:29738 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. The slot count is 40.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.