Rust StatisticsWorking papers on every public Rust server · 45,747 players now

A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 27d ago · 15.235.23.27:27621

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 15.235.23.27:27621. It is offline at the last check, against a seven-day mean of 01. It ranks #13,832 of all servers, the top 61%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,832top 61%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 18:1027d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address15.235.23.27:27621
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 19:05 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average46/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average75/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average242/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average294/375
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average256/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 15.235.23.27:27621.

A.2What is the online status and reliability of A Shockbyte Rust Server?

At the present moment, A Shockbyte Rust Server is offline; it was last seen 27 days 6 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 2 October 2026.

A.3What version of Rust is run on A Shockbyte Rust Server?

A Shockbyte Rust Server is running Rust network protocol 2634 and build 166586 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on A Shockbyte Rust Server?

There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 27 days 7 hours have passed since the current world was generated.

A.5What characterises wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts A Shockbyte Rust Server at #13,832, within the top 61% of ranked servers.

A.7What is the population level of A Shockbyte Rust Server?

At this moment A Shockbyte Rust Server is offline, having last been seen 27 days 6 hours ago.

Tags, lists

A.8How should the tags on A Shockbyte Rust Server be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.11What is the map for A Shockbyte Rust Server?

Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12How do you connect to A Shockbyte Rust Server?

Enter client.connect 15.235.23.27:27621 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. 1 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166586Build. This server runs game build 166586.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.