Mirsh's Private Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 15.235.23.40:27961
Abstract
We describe the public Rust server Mirsh's Private Server, reached at 15.235.23.40:27961. At the last check it held 0 of 2 places, against a seven-day mean of 0 and a peak of 11. It ranks #6,129 of all servers, the top 27%. It last wiped 16d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 03:2416d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.235.23.40:27961 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 03:58 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average | 307/325 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 391/425 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 955/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 46/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 983/1000 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average | 783/800 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Mirsh's Private Server perform well?
Its average server fps over the last 48 hours was 240, with a minimum of 238. The highest number of entities it carried was 8,987, comprising buildings, deployables and all other objects. The peak memory usage was 2,370 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does Mirsh's Private Server have?
No region is published by Mirsh's Private Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 15.235.23.40:27961.
A.3What is the online status and reliability of Mirsh's Private Server?
Mirsh's Private Server is currently online. It last restarted around 35 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 10 October 2026 by Rust Statistics.
A.4What is the Rust version for Mirsh's Private Server?
Rust network protocol 2635 and build 168909 is the version that Mirsh's Private Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on Mirsh's Private Server?
There are not yet enough recorded wipes for Mirsh's Private Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 16 days 15 hours.
A.6What happens on Mirsh's Private Server when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7How does Mirsh's Private Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Mirsh's Private Server holds #6,129, in the top 27% of all ranked servers.
A.8How would you characterise the player activity on Mirsh's Private Server?
At this moment 0 players are on Mirsh's Private Server, which has 2 slots in total. Over the last week the count averages 0 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 00:00 UTC, with an average of 1 players.
Tags, lists
A.9How should the tags on Mirsh's Private Server be interpreted?
Tags from Mirsh's Private Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Mirsh's Private Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Mirsh's Private Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.11Under what rules and settings does Mirsh's Private Server operate?
Its name carries no gather rate for Mirsh's Private Server. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.12On which map does Mirsh's Private Server take place?
The game generates Mirsh's Private Server's procedural map at size 1,500, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What is the process for joining Mirsh's Private Server?
Enter client.connect 15.235.23.40:27961 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp2 | Max players. The slot count is 2. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.