A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 15.235.23.53:28500
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 15.235.23.53:28500. At the last check it held 1 of 10 places, against a seven-day mean of 0 and a peak of 51. It ranks #4,546 of all servers, the top 20%. It last wiped 6d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 20% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 4 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 23:536d ago | 4 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.235.23.53:28500 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 00:01 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 1393169208 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average | 196/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 182/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 16/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average | 14/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 15/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average | 90/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does A Shockbyte Rust Server run?
Over the past 48 hours, it ran at an average of 214 server fps, with a low of 176. Buildings, deployables and all other world objects counted together reached a maximum of 49,345 entities. The peak memory usage was 3,647 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does A Shockbyte Rust Server have?
There is no region published for A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 15.235.23.53:28500 is its address.
A.3How reliable is A Shockbyte Rust Server, and is it currently online?
A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart occurred about 2 days 14 hours ago. Of the 144 hours in the last 6 full days, 143 were served, an availability of 99%. It was first observed on 22 October 2026 by Rust Statistics.
A.4What version of Rust is run on A Shockbyte Rust Server?
The version of Rust on A Shockbyte Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does A Shockbyte Rust Server wipe?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 6 days 6 hours have passed since the current world was generated.
A.6How would you describe wipe day on A Shockbyte Rust Server?
Recent wipes saw an average peak of 4 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #4,546, in the top 20% of all ranked servers.
A.8How would you characterise the player activity on A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 1, drawn from 10 slots. The peak over seven days is 5, against an average of 0. Averaging 3 players, 23:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with A Shockbyte Rust Server signify?
Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.11Under what rules and settings does A Shockbyte Rust Server operate?
The name of A Shockbyte Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.12What is the map for A Shockbyte Rust Server?
The game generates A Shockbyte Rust Server's procedural map at size 3,000, from seed 1393169208. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 15.235.23.53:28500. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.