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My Rust Server | ScalaCube

Rust Statistics

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Offline · checked 1d ago · 15.235.53.132:3648

Abstract

We describe the public Rust server My Rust Server | ScalaCube, reached at 15.235.53.132:3648. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #11,923 of all servers, the top 53%. It last wiped 2d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/205% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#11,923top 53%
Last wipe2d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct.

4Rank

The server stands in the top 53% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of My Rust Server | ScalaCube
Figure 4: The map: Procedural Map, size 4000, seed 12345. Open on RustMaps.
Table 3: The server's published settings.
Address15.235.53.132:3648
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 00:37 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size4000
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average275/325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average344/425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average877/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average49/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average934/1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average776/800

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of My Rust Server | ScalaCube smooth?

Its average server fps over the last 48 hours was 229, with a minimum of 229. The highest number of entities it carried was 90,925, comprising buildings, deployables and all other objects. Its highest memory usage was 1,700 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does My Rust Server | ScalaCube have?

A region is not published by My Rust Server | ScalaCube. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 15.235.53.132:3648 is its address.

A.3What is the online status and reliability of My Rust Server | ScalaCube?

My Rust Server | ScalaCube is currently offline, with the last sighting 46 hours ago. It last restarted around 55 minutes ago, according to its reported uptime. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. Its first appearance in Rust Statistics's records is 27 October 2026.

A.4What is the Rust version for My Rust Server | ScalaCube?

Rust network protocol 2635 and build 168909 is the version that My Rust Server | ScalaCube runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does My Rust Server | ScalaCube follow for wipes?

The record of My Rust Server | ScalaCube's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 2 days 19 hours have passed since the current world was generated.

Population

A.6How does My Rust Server | ScalaCube compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts My Rust Server | ScalaCube at #11,923, within the top 53% of ranked servers.

A.7At what level does My Rust Server | ScalaCube operate in terms of players?

The last recorded sighting of My Rust Server | ScalaCube was 46 hours ago; it is offline now. The peak over seven days is 1, against an average of 0. Averaging 1 players, 21:00 UTC was the busiest hour of the past 48.

Tags and filters

A.8How should the tags on My Rust Server | ScalaCube be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which My Rust Server | ScalaCube publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can My Rust Server | ScalaCube be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Rust Server | ScalaCube fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.10Under what rules and settings does My Rust Server | ScalaCube operate?

The name of My Rust Server | ScalaCube states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on My Rust Server | ScalaCube?

The game generates My Rust Server | ScalaCube's procedural map at size 4,000, from seed 12345. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What steps are required to join My Rust Server | ScalaCube?

Press F1 inside Rust to open the console and enter client.connect 15.235.53.132:3648. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. The slot count is 20.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.