TroubleChute
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 43d ago · 150.228.105.125:28015
Abstract
We describe the public Rust server TroubleChute, reached at 150.228.105.125:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,349 of all servers. It last wiped 43d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 150.228.105.125:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Sep 2026, 09:09 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 546/625 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 433/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average | 162/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 59/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average | 199/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average | 314/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does TroubleChute have?
A region is not published by TroubleChute. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 150.228.105.125:28015.
A.2What is the online status and reliability of TroubleChute?
Right now, TroubleChute is offline, and the last time it was seen was 43 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 16 September 2026 by Rust Statistics.
A.3What is the Rust version for TroubleChute?
TroubleChute is running Rust network protocol 2633 and build 163794 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does TroubleChute wipe?
There are not yet enough recorded wipes for TroubleChute to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 43 days 5 hours ago.
Population
A.5How does TroubleChute compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts TroubleChute at #13,349, within the top – of ranked servers.
A.6How would you characterise the player activity on TroubleChute?
TroubleChute is not online now; 43 days 3 hours have passed since it was last seen.
Tags, lists
A.7What do the tags associated with TroubleChute signify?
Tags from TroubleChute, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can TroubleChute be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that TroubleChute fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on TroubleChute?
The name of TroubleChute states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on TroubleChute?
On TroubleChute the terrain is procedural, built by the game itself.
Connection
A.11What steps are required to join TroubleChute?
Enter client.connect 150.228.105.125:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs163794 | Build. This server runs game build 163794. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.