TroubleChute
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 44d ago · 150.228.105.245:28015
Abstract
We describe the public Rust server TroubleChute, reached at 150.228.105.245:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,385 of all servers. It last wiped 44d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 150.228.105.245:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 15:01 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average | 211/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 125/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 25/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average | 13/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 25/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 32/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does TroubleChute have?
There is no region published for TroubleChute. Rust Statistics does not look up the machine's location; it shows where the server says it is. 150.228.105.245:28015 is its address.
A.2How reliable is TroubleChute, and is it currently online?
At the present moment, TroubleChute is offline; it was last seen 44 days 9 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 14 September 2026.
A.3What version of Rust is run on TroubleChute?
The version of Rust on TroubleChute is network protocol 2633 and build 163794, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does TroubleChute follow for wipes?
The record of TroubleChute's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 44 days 10 hours have passed since the current world was generated.
Player count
A.5What is the rank of TroubleChute among Rust servers?
Ranked by player hours across seven days, TroubleChute holds #14,385, in the top – of all ranked servers.
A.6At what level does TroubleChute operate in terms of players?
The last recorded sighting of TroubleChute was 44 days 9 hours ago; it is offline now.
Tags and filters
A.7What do the tags associated with TroubleChute signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which TroubleChute publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can TroubleChute be found among the Rust Statistics lists and filters?
The Rust Statistics lists that TroubleChute fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on TroubleChute?
No gather rate appears in the name of TroubleChute. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10On which map does TroubleChute take place?
A procedural map, generated by the game, is what TroubleChute runs.
How to join
A.11What is the process for joining TroubleChute?
Enter client.connect 150.228.105.245:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs163794 | Build. This server runs game build 163794. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.