Development Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 150.228.15.172:28015
Abstract
We describe the public Rust server Development Server, reached at 150.228.15.172:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,087 of all servers, the top 41%. It last wiped 2d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 150.228.15.172:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 19:22 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 427/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 460/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 983/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 64/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 989/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 29/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Development Server have?
A region is not published by Development Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 150.228.15.172:28015 is its address.
A.2How reliable is Development Server, and is it currently online?
Right now, Development Server is offline, and the last time it was seen was 2 days 16 hours ago. The server was up 2% of the time over the last 2 full days, 1 of 48 hours. Its first appearance in Rust Statistics's records is 26 October 2026.
A.3What is the Rust version for Development Server?
The version of Rust on Development Server is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on Development Server?
The record of Development Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 2 days 21 hours ago.
Player count
A.5What is the rank of Development Server among Rust servers?
The seven-day player-hours ranking puts Development Server at #9,087, within the top 41% of ranked servers.
A.6What is the population level of Development Server?
Development Server is not online now; 2 days 16 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1.
Tags and filters
A.7What do the tags associated with Development Server signify?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Development Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Development Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Development Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.9What are the settings and rules that govern Development Server?
Its name carries no gather rate for Development Server. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on Development Server?
The game generates the map on Development Server; that format is procedural.
How to join
A.11How do you connect to Development Server?
Press F1 inside Rust to open the console and enter client.connect 150.228.15.172:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.