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DMA Testing Local

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 150.228.163.119:28015

Abstract

We describe the public Rust server DMA Testing Local, reached at 150.228.163.119:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,288 of all servers, the top 42%. It last wiped 6d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#9,288top 42%
Last wipe6d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 42% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address150.228.163.119:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 10:04 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average84/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average397/450
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average362/425

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of DMA Testing Local?

There is no region published for DMA Testing Local. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 150.228.163.119:28015.

A.2What is the online status and reliability of DMA Testing Local?

Right now, DMA Testing Local is offline, and the last time it was seen was 3 days 13 hours ago. Of the 72 hours in the last 3 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 26 October 2026.

A.3What version of Rust is run on DMA Testing Local?

The version of Rust on DMA Testing Local is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on DMA Testing Local?

There are not yet enough recorded wipes for DMA Testing Local to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 6 days 14 hours.

Player count

A.5What is the rank of DMA Testing Local among Rust servers?

Ranked by player hours across seven days, DMA Testing Local holds #9,288, in the top 42% of all ranked servers.

A.6How would you characterise the player activity on DMA Testing Local?

At this moment DMA Testing Local is offline, having last been seen 3 days 13 hours ago. Over the last week the count averages 1 players and reaches 1 at its height.

Tags, lists

A.7What is the meaning of the tags on DMA Testing Local?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags DMA Testing Local publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can DMA Testing Local be found among the Rust Statistics lists and filters?

These Rust Statistics lists include DMA Testing Local: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Which settings and rules are in force on DMA Testing Local?

No gather rate appears in the name of DMA Testing Local. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is inactive: the anti-cheat from Valve is off.

A.10On which map does DMA Testing Local take place?

The game generates the map on DMA Testing Local; that format is procedural.

Connection

A.11What steps are required to join DMA Testing Local?

Press F1 inside Rust to open the console and enter client.connect 150.228.163.119:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.