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Server Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 35d ago · 151.19.142.9:28015

Abstract

We describe the public Rust server Server Test, reached at 151.19.142.9:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,198 of all servers, the top 57%. It last wiped 35d ago.

Keywordsvanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,198top 57%
Last wipe35d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 57% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address151.19.142.9:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 21:04 UTC
Hostname–
First seen22 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], vanilla rust servers [3] and upcoming Rust wipes [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average377/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average35/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average137/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average160/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Server Test based?

No region is published by Server Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 151.19.142.9:28015 is its address.

A.2How reliable is Server Test, and is it currently online?

Right now, Server Test is offline, and the last time it was seen was 35 days 22 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 22 September 2026.

A.3What is the Rust version for Server Test?

Rust network protocol 2633 and build 165217 is the version that Server Test runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Server Test follow for wipes?

The record of Server Test's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 35 days 23 hours ago.

Player count

A.5What is the rank of Server Test among Rust servers?

Ranked by player hours across seven days, Server Test holds #13,198, in the top 57% of all ranked servers.

A.6What is the population level of Server Test?

Server Test is not online now; 35 days 22 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with Server Test signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered, which Server Test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Server Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Server Test: Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on Server Test?

No gather rate appears in the name of Server Test. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.10On which map does Server Test take place?

A procedural map, generated by the game, is what Server Test runs.

Connection

A.11What is the process for joining Server Test?

Enter client.connect 151.19.142.9:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.