Server Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11d ago · 151.19.195.209:28015
Abstract
We describe the public Rust server Server Test, reached at 151.19.195.209:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,230 of all servers, the top 70%. It last wiped 11d ago.
Keywordsvanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 17 Oct, 07:1911d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 151.19.195.209:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 07:19 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2], vanilla rust servers [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 504/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 339/400 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average | 39/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 35/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average | 105/150 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 126/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Server Test have?
A region is not published by Server Test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 151.19.195.209:28015 is its address.
A.2What is the online status and reliability of Server Test?
At the present moment, Server Test is offline; it was last seen 11 days 12 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 17 October 2026.
A.3What is the Rust version for Server Test?
Server Test is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does Server Test wipe?
The record of Server Test's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 11 days 14 hours ago.
A.5What happens on Server Test when wipe day arrives?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does Server Test occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Server Test at #15,230, within the top 70% of ranked servers.
A.7How would you characterise the player activity on Server Test?
At this moment Server Test is offline, having last been seen 11 days 12 hours ago.
Tags, lists
A.8How should the tags on Server Test be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships: these are the tags Server Test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Server Test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Server Test fits are: Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10What are the settings and rules that govern Server Test?
No gather rate appears in the name of Server Test. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.
A.11What is the map for Server Test?
A procedural map, generated by the game, is what Server Test runs.
Connection
A.12What is the process for joining Server Test?
Enter client.connect 151.19.195.209:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.