Rust StatisticsWorking papers on every public Rust server · 89,289 players now

Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 151.240.103.50:28015

Abstract

We describe the public Rust server Test Server, reached at 151.240.103.50:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,322 of all servers, the top 70%. It last wiped 11d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,322top 70%
Last wipe11d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address151.240.103.50:28015
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 11:21 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Test Server?

A region is not published by Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 151.240.103.50:28015.

A.2What is the online status and reliability of Test Server?

Test Server is currently offline, with the last sighting 10 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 18 October 2026.

A.3What is the Rust version for Test Server?

The version of Rust on Test Server is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does Test Server wipe?

Too few wipes by Test Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 11 days 7 hours.

Player count

A.5What is the rank of Test Server among Rust servers?

The seven-day player-hours ranking puts Test Server at #15,322, within the top 70% of ranked servers.

A.6At what level does Test Server operate in terms of players?

Test Server is not online now; 10 days 9 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with Test Server signify?

Tags from Test Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp200 (Max players): It offers 200 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.9What are the settings and rules that govern Test Server?

No gather rate appears in the name of Test Server. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10On which map does Test Server take place?

On Test Server the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join Test Server?

Press F1 inside Rust to open the console and enter client.connect 151.240.103.50:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp200Max players. It offers 200 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.