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Tests

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23d ago · 151.251.214.155:28015

Abstract

We describe the public Rust server Tests, reached at 151.251.214.155:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,983 of all servers, the top 71%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,983top 71%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Tests
Figure 4: The map: Procedural Map, size 4500, seed 1234567. Open on RustMaps.
Table 3: The server's published settings.
Address151.251.214.155:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 01:09 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size4500
Seed1234567

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average44/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average89/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average230/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average7/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average279/325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average277/275

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Tests have?

A region is not published by Tests. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 151.251.214.155:28015 is its address.

A.2What is the online status and reliability of Tests?

At the present moment, Tests is offline; it was last seen 23 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 6 October 2026 by Rust Statistics.

A.3What is the Rust version for Tests?

The version of Rust on Tests is network protocol 2634 and build 166652, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on Tests?

There are not yet enough recorded wipes for Tests to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 27 days 2 hours ago.

Player count

A.5How does Tests compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Tests holds #15,983, in the top 71% of all ranked servers.

A.6How would you characterise the player activity on Tests?

The last recorded sighting of Tests was 23 days 7 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with Tests signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which Tests publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Tests be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Tests fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on Tests?

No gather rate appears in the name of Tests. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on Tests?

Size 4,500 and seed 1234567 define the procedural, game-generated map on Tests. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.11What steps are required to join Tests?

Press F1 inside Rust to open the console and enter client.connect 151.251.214.155:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. 500 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.