A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 152.228.198.176:28015
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 152.228.198.176:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 24d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 13:5024d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 152.228.198.176:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 13:50 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average | 453/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 364/375 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 43/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 31/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 52/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average | 151/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does A Shockbyte Rust Server perform well?
The server fps averaged 182 over the last 48 hours, never dropping below 158. The highest number of entities it carried was 48,524, comprising buildings, deployables and all other objects. The peak memory usage was 2,875 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does A Shockbyte Rust Server have?
There is no region published for A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 152.228.198.176:28015.
A.3What is the reliability of A Shockbyte Rust Server, and is it online?
At the present moment, A Shockbyte Rust Server is offline; it was last seen 44 hours ago. The uptime it reports indicates a restart about 4 days 8 hours ago. Its uptime over the last full days (7 days) was 80%, with 135 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for A Shockbyte Rust Server?
The version of Rust on A Shockbyte Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does A Shockbyte Rust Server wipe?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 24 days 21 hours.
A.6What characterises wipe day on A Shockbyte Rust Server?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,323, in the top 69% of all ranked servers.
A.8At what level does A Shockbyte Rust Server operate in terms of players?
A Shockbyte Rust Server is not online now; 44 hours have passed since it was last seen. The mean population for the last seven days is 0.
Tags and filters
A.9How should the tags on A Shockbyte Rust Server be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which A Shockbyte Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Under what rules and settings does A Shockbyte Rust Server operate?
No gather rate appears in the name of A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on A Shockbyte Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13How do you connect to A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 152.228.198.176:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp2 | Max players. The slot count is 2. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.