Rust StatisticsWorking papers on every public Rust server · 71,386 players now

Test Z

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 19m ago · 152.89.199.149:35000

Abstract

We describe the public Rust server Test Z, reached at 152.89.199.149:35000. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,196 of all servers, the top 68%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#15,196top 68%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0001:0010:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020022:0007:0016:0001:0010:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.3 daysbetween real wipes
Wipe-day peak54players, last three wipes
Wed 7 OctFri 2 Oct
020406080+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 107, 13 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 17:1421d ago 107 – running 0
Fri 2 Oct, 09:1226d ago 0 – 5.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map, size 3500, seed 5395053. Open on RustMaps.
Table 4: The server's published settings.
Address152.89.199.149:35000
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 09:12 UTC
Hostnamemain.x4c.ru
First seen14 Sep 2026
MapProcedural Map
Size3500
Seed5395053

7Operator

This is the only server publishing a x4c.ru hostname.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average41/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average38/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average116/150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average127/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Test Z smooth?

Its average server fps over the last 48 hours was 116, with a minimum of 93. Its entity count reached a maximum of 71,492, including buildings, deployables and all other world objects. The peak memory usage was 2,821 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Test Z based?

A region is not published by Test Z. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 152.89.199.149:35000.

A.3What is the reliability of Test Z, and is it online?

Test Z is online at this time. Based on the uptime it reports, the last restart occurred about 4 days 13 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 14 September 2026.

A.4What version of Rust is run on Test Z?

Rust network protocol 2635 and build 168909 is the version that Test Z runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on Test Z?

The record of Test Z's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 26 days 12 hours have passed since the current world was generated.

A.6What happens on Test Z when wipe day arrives?

The average busiest point of recent wipes was 54 players. The peak on the latest wipe came 13 hours after it began.

Player count

A.7What is the rank of Test Z among Rust servers?

The seven-day player-hours ranking puts Test Z at #15,196, within the top 68% of ranked servers.

A.8What is the population level of Test Z?

At this moment 0 players are on Test Z, which has 100 slots in total. The peak over seven days is 1, against an average of 0.

Tags and filters

A.9Who is responsible for running Test Z?

Among the servers we track, only Test Z uses this x4c.ru hostname.

A.10What do the tags associated with Test Z signify?

gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Test Z publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.11Where can Test Z be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test Z: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.12Under what rules and settings does Test Z operate?

The name of Test Z states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.13On which map does Test Z take place?

Size 3,500 and seed 5395053 define the procedural, game-generated map on Test Z. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.14What is the process for joining Test Z?

Enter client.connect 152.89.199.149:35000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://x4c.ru.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. It offers 100 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Ванильный сервер без модификаций, идеально подходит для новичков Геймплей такой, как его задумали разработчики игры — Эффективный серверный античит и модерация нечестных игроков — Бесплатная рулетка на сайте каждые 4 часа — Включена поддержка приложения RUST+ — Администрация следит за сервером без вмешательства в игровой процесс — Переработчик в рыбацкой деревне, на сфере, карго и нефтяных вышках

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.