Test Z
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 19m ago · 152.89.199.149:35000
Abstract
We describe the public Rust server Test Z, reached at 152.89.199.149:35000. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,196 of all servers, the top 68%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.3 days | between real wipes |
| Wipe-day peak | 54 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 7 Oct, 17:1421d ago | 107 | – | running | 0 |
| Fri 2 Oct, 09:1226d ago | 0 | – | 5.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 152.89.199.149:35000 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 09:12 UTC |
| Hostname | main.x4c.ru |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 5395053 |
7Operator
This is the only server publishing a x4c.ru hostname.
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 510/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 340/400 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average | 41/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 38/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average | 116/150 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 127/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Test Z smooth?
Its average server fps over the last 48 hours was 116, with a minimum of 93. Its entity count reached a maximum of 71,492, including buildings, deployables and all other world objects. The peak memory usage was 2,821 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Test Z based?
A region is not published by Test Z. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 152.89.199.149:35000.
A.3What is the reliability of Test Z, and is it online?
Test Z is online at this time. Based on the uptime it reports, the last restart occurred about 4 days 13 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 14 September 2026.
A.4What version of Rust is run on Test Z?
Rust network protocol 2635 and build 168909 is the version that Test Z runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on Test Z?
The record of Test Z's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 26 days 12 hours have passed since the current world was generated.
A.6What happens on Test Z when wipe day arrives?
The average busiest point of recent wipes was 54 players. The peak on the latest wipe came 13 hours after it began.
Player count
A.7What is the rank of Test Z among Rust servers?
The seven-day player-hours ranking puts Test Z at #15,196, within the top 68% of ranked servers.
A.8What is the population level of Test Z?
At this moment 0 players are on Test Z, which has 100 slots in total. The peak over seven days is 1, against an average of 0.
Tags and filters
A.9Who is responsible for running Test Z?
Among the servers we track, only Test Z uses this x4c.ru hostname.
A.10What do the tags associated with Test Z signify?
gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Test Z publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.11Where can Test Z be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Test Z: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.12Under what rules and settings does Test Z operate?
The name of Test Z states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.13On which map does Test Z take place?
Size 3,500 and seed 5395053 define the procedural, game-generated map on Test Z. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.14What is the process for joining Test Z?
Enter client.connect 152.89.199.149:35000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://x4c.ru.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.